Tag Archives: Nekopara

Nekopara Vol. 4: The Smiles on Everyone’s Faces

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The first three volumes of the Nekopara series each focused on a pair of the catgirls from the core cast, and explored a key message or lesson they had to learn.

In Nekopara Vol. 1, Chocola and Vanilla learn how to function independently in human society, earning their “Bells” in the process. In Vol. 2, Coconut and Azuki both come at the idea of honesty always being the best policy from slightly different angles. And in Vol. 3, Maple and Cinnamon determine that staying true to yourself is a much better way to live your life than deliberately holding yourself back, or trying to be something that you’re not.

In Vol. 4, things are a little different. This time around, the core narrative focuses on the series protagonist Kashou, who longstanding followers of the series will know has had a certain amount of conflict brewing in his heart since the very beginning. It’s time for him to finally figure out some answers.

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The MoeGamer 2019 Awards: Ten Years, Ten VNs

The MoeGamer Awards are a series of “alternative” awards I’ve devised in collaboration with the community to celebrate the sorts of things that never get celebrated in end-of-year roundups! Find out more here — and feel free to leave a suggestion on that post if you have any good ideas!

It’s nearly the end of a decade, and you know what that means: looking back over the last ten years to arbitrarily decide what was “best” from that equally arbitrary length of time.

I was just going to do a “games of the decade” sort of affair, but I realised while putting my provisional lists together that I had enough visual novels to do them in their own dedicated, separate list. So the “Ten Years, Ten Games” award will be following next week, and for now let’s talk visual novels!

For each year of (English language) release, I’m picking a visual novel that I found personally significant. This doesn’t mean that it was necessarily the “best” that year had to offer — whatever that means — but it was important to me. So let’s delve in… and note that at the time of writing, there are holiday sales going on all over the Internet, so you can pick up many of these for pretty cheap right now!

And the winners are…

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The One-Liner Challenge

Time for a Community tag post! This one looked like a particularly fun one, and after the lovely Irina from I Drink and Watch Anime specifically requested me to do one about games, who was I to refuse?

The original tag came from The Awkward Book Blogger and was based around, as you might expect, books — but it has since expanded to encompass anime and now, thanks to my contribution, games as well.

So let’s jump right in. After the jump. Jumpy jumpy jump.

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Puzzler Essentials: Tropical Liquor

For many of you reading this, the words “erotic puzzle game-cum-dating sim with art by Sayori” will doubtless be enough to convince you that Tropical Liquor is worth a shot.

For those less familiar with Sayori’s work — or those who simply prefer to think very carefully about every £7.19 purchase they consider making — today is all about taking a look at this unusual game, and why it’s worth your time.

Before we go any further, let’s get two things out of the way. Firstly, no, it’s not a HuniePop clone. And second, yes, it does have 18+ content, available via a free official patch from publisher Denpasoft. With all that out of the way, let’s go on vacation!

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The MoeGamer Awards: Most Relevant Opening Song

The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here!

Today’s award comes to us from the delightfully named “Garbage Weeb” via Twitter, also known as the host of At the Ebicentre and co-creator of Oppai Bros, both on YouTube. Check out these channels for an interesting mix of livestream discussion and commentary on the former and gameplay of niche and fanservicey games on the latter. Thanks!

There were actually a whole lot of different works I enjoyed this year that this award could have gone to. It was definitely a close-run thing, but I had to make a decision in the end!

And the winner is…

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The Three Ages of Visual Novels

With this month’s Cover Game being one of the most influential, well-regarded visual novels of all time, it seems only right and proper to take a look at the history of the medium as a whole.

To date, there have been three main “eras” of visual novels that can be clearly distinguished through a combination of their visual style, thematic content, gameplay elements (if any) and breadth of appeal. Of course, things aren’t quite as neat and simple as that might suggest, with some modern works deliberately channeling older styles, or some older works being ahead of their time, but it’s a working hypothesis to start from.

And, since visual novels form an extremely important part of both Japanese gaming and Japanese popular media in general, it’s worth tracing the route things have taken to get to where we are today.

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Nekopara: Staying True to Yourself

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As the Nekopara series has progressed, it’s clear that Sayori and the rest of the team at Nekoworks have become more comfortable and confident with these characters.

With each new installment, the series steps further away from the admittedly appealing initial novelty value of the main cast being catgirls, and further into stronger characterisation, including deeper exploration of the girls’ personalities, backgrounds and attitudes towards one another.

Nekopara vol. 3, the latest installment to be released at the time of writing (though a vol. 4 has already been confirmed), is the strongest episode to date, featuring some truly touching scenes, wonderful characterisation and, if you’re playing the 18+ version, it has to be said, some of the absolute hottest H-scenes in the series.

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Nekopara: Honesty is the Best Policy

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Honesty is the best policy, as the idiom has it. And the further you delve into the Nekopara series, the more it becomes clear that this enjoyable series of visual novels is designed with this philosophy at their core.

Several of the Minaduki catgirls describe themselves as inherently honest (albeit whimsical) creatures, preferring to rely on their natural instincts and desires rather than indulging the distinctly human tendency to say one thing and mean another… though it comes more easily to some than others.

The rather deadpan Vanilla, who is explored in detail in the first volume of the series in particular, finds it very easy both to be honest — to an abrasive fault at times — and to encourage her peers to be honest with themselves.

Others such as Azuki and Coconut have a tougher time, however, and it’s this latter pair’s struggles with this concept that forms the backdrop to Nekopara vol. 2.

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Nekopara: A Day in the Life of Some Cats

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The concept of the “fandisc” is a curiously Japanese phenomenon that allows fans to engage with their favourite works in alternative ways, and for creators to celebrate the success of a work without making a full-blown sequel.

The closest equivalent we probably have here in the West is downloadable story DLC or expansion packs for popular video games, but those aren’t quite the same thing as a fandisc; while exceptions exist, they tend to be about “adding value” to an existing product, whereas your typical fandisc stands by itself as its own discrete title in the context of a larger series.

Such is the case with Nekopara vol. 0, an all-ages fandisc for the series that launched in August of 2015, about eight months after the surprise success of vol. 1.

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Nekopara: The Story Begins

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And so we come to Nekopara vol. 1, the first of this series of popular eroge, and the beginning of a worldwide phenomenon.

Except that’s not quite accurate; while Nekopara vol. 1 was indeed the first place that many fans came across this series — particularly in the West — it’s far from the beginning of the story as a whole.

To see the origins of Nekopara and everyone’s favourite catgirls, we need to look back much further to some non-game works by series artist Sayori, and how those designs evolved into the colourful, cutesy funtime we know as Nekopara today.

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