Tag Archives: life sim

The Good Life: SWERY’s Lake District holiday

Hidetaka Suehiro, better known as SWERY or SWERY65, is one of the few people in game development that one can honestly call an “auteur”.

His work is immediately recognisable and well worth exploring — and like all good works of art, it doubtless has a different impact on different people, ranging from enthusiastic adoration to outright disgust. While his most famous work to date remains the wonderful Deadly Premonition, the title which made him a (sort of) household name in gaming, his other work is just as intriguing.

Which, of course, brings us to The Good Life, a 2021 release for Windows PC, Xbox One, PlayStation 4 and Nintendo Switch. It’s a game that actually has a fair bit in common with Deadly Premonition, so if you enjoyed that you may well dig this — but it’s also very much its own beast. So let’s delve right into this goddamn hellhole.

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Custom Order Maid 3D 2: Sex, Sommeliers and Song

It’s time to pay The Empire Club another visit after our initial look at what went down on its first day of business.

Today, we meet the other two maids who stayed on after our uncle decided to leave us with a crippling debt, start to get to know our staff a bit better and finally begin making a bit of money.

It seems at least one of them has an ambition, too… Let’s check in with them and see how things are going!

NSFW images ahead!

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Magical Diary: Wolf Hall – A Wolf in Wizard’s Clothing

Those of you who have been following my work for a while may recall a good few years back now I was rather enthusiastic about a game called Magical Diary: Horse Hall.

This unusual game, developed by Hanako Games and Spiky Caterpillar, blended elements of visual novel, life sim and first-person dungeon crawler to create something very interesting indeed — and something that was clearly intended to be the start of a series.

That was back in 2012. Now, in 2019, we’re finally getting a follow-up — so let’s take a first look at what the sequel, Magical Diary: Wolf Hall, has to offer, and how Hanako Games and Spiky Caterpillar will be making use of crowdfunding to realise their goals.

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Blue Reflection: Everyday Life with Magical Girls

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Blue Reflection is an unusual game in terms of its overall tone and how it “feels” to play, and a big part of this is due to its mechanics and structure.

If you had to pigeon-hole it into a specific mechanical genre, most people would describe it as a “JRPG”. But in many ways this isn’t a particularly accurate description, since although it features a number of common elements of the genre, it draws just as many influences from other types of game such as adventures and visual novels.

Whatever you want to call it, it’s certainly a pretty intriguing game from a mechanical and structural perspective. So that’s what we’ll be focusing on today.

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Summer Lesson: First Impressions

Showcase PlayStation VR title Summer Lesson recently got a physical release in Asia with English subtitles, so I decided to grab a copy and investigate.

As you may recall, the idea of using VR to simulate interpersonal interactions and intimacy is something that I find very interesting indeed, so I was keen to try out this unusual title, and excited to have the opportunity to do so in English.

This morning I strapped on my PlayStation VR, sat comfortably and prepared to spend a virtual week in the company of Hikari Miyamoto. My headset didn’t come off until I’d finished an entire playthrough, at which point I was thoroughly convinced of the value of VR.

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From the Archives: Reading Deeper into Magical Diary

I realize I’m being terribly unorthodox here, but after playing the subject of last week’s column a little more, I feel the urge to talk about it for the second week in a row.

And this time I’m going to get spoilery, so those of you who have not yet played Magical Diary and are intending to do so may wish to look away now.

Today we’re going to examine the character of Damien and the protagonist’s relationship with him, because this is by far one of the most interesting things about Magical Diary’s magical high school drama.

This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. It has been republished here due to Games Are Evil no longer existing in its original form.

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From the Archives: Make Some Time for Magical Diary

You know how every so often you take a look at your Steam library and start to feel guilty about games you purchased because they sounded like just your sort of thing, but then you never got around to playing them?

Well, that was the thought that was going through my mind when I decided to finally fire up Magical Diary, a game I’ve owned for well over a year [at the time of original writing – Ed.] but which I was yet to try.

Magical Diary, if you’re unfamiliar, is a visual novel by Hanako Games and Spiky Caterpillar. Despite the distinctly Japanese-style presentation, it’s actually a Western-developed game — Hanako Games’ founder Georgina Bensley has long been a big fan of anime, and this influence clearly and obviously shows through both in Magical Diary and her other games, all of which are marketed as “girl-friendly.”

This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. It has been republished here due to Games Are Evil no longer existing in its original form.

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