Tag Archives: Let’s Play

Warriors Wednesday: Barking Up the Wrong Tree – Warriors All-Stars #9

Oh dear, Darius. You don’t know about Arnice, do you? That would explain why you’re so relentlessly pursuing her, but I can assure you, you are most definitely… you know.

Yes, this time around we encounter Darius from Haruka: Beyond the Stream of Time, a representative of the Demon Clan and an altogether mysterious individual. While everyone’s favourite lesbian vampire half-demon could be argued to be leading him on a bit with her girlish eyelash-fluttering and flushed cheeks, the sooner our mysterious hero understands his situation, the better.

Oh, also we fight some bad guys a bit. Hack and slash and hack and slash!

Atari A to Z: Rally Speedway

Today’s game is a well-regarded top-down racer from back in the day: it’s John Anderson’s Rally Speedway.

Rally Speedway became well-known for its high-speed, smooth scrolling gameplay — and perhaps more significantly, for its strong amount of customisation. Not only could you tweak the game’s performance and difficulty to your liking, you could even make your own tracks for you and your friends to take on.

How well does it hold up next to more modern attempts to do something similar, though? Let’s find out!

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Brain Games

It’s good to give the ol’ noggin a bit of a workout now and again, and that’s exactly what 1978’s Brain Games for Atari 2600 intended to do.

Consisting of several different games relating to memory and perception, Brain Games is a surprisingly fun little package that is all the more remarkable when you consider how early in the VCS’ lifetime it came out.

It was also a direct influence on the popular children’s toy Simon, so it’s got genuine historical significance, too!

Find a full archive of all the Atari A to Z videos on the official site.

Final Fantasy Marathon: Pack a Lunch – Final Fantasy I #24

Oh boy. It’s a long ‘un today… but it’s worthwhile. We finally clear Whisperwind Cove, and with it, the Soul of Chaos dungeons are complete!

Well, except for going back and fighting all the bosses we didn’t see before, obviously. But I’ll spare you that for now, as we’re getting ever-closer to the end of this first game in the series.

Pack a lunch, there’s a long journey ahead.

Atari ST A to Z: King’s Quest

A few of you have been asking for full playthroughs of adventure games after the episodes on Uninvited and Borrowed Time — so here you go!

Today’s game is an all-time classic that probably needs very little introduction. It’s Roberta Williams’ King’s Quest for Sierra, a fairytale adventure with a penchant for killing off its protagonist in a variety of unpleasant ways.

I remember getting stuck for months on these games as a kid. Turns out you can clear them in a couple of hours if you know (mostly) what you’re doing…

Find a full archive of all the Atari A to Z videos on the official site.

Warriors Wednesday: Oi’m William, So I Am – Warriors All-Stars #8

One of my favourite things about Warriors All-Stars is, to be honest, its main selling point: the fact it brings together characters from disparate franchises to fight alongside one another.

So far, our recruits have pretty much exclusively been cute girls with varying degrees of terrifyingness about them, but today we bring on a big ol’ hairy man to shake things up a bit. It’s William from Nioh.

At the time of writing, I haven’t played Nioh, but William seems like a likeable enough chap… and he’s very good at understanding Japanese people despite resolutely speaking English at all times!

Atari A to Z: Q*Bert

What does Q*Bert say when he loses a life? That’s a question that’s plagued gamers for many years now… and part of the fun is that everyone’s answer will probably be a little different.

Q*Bert originated in the arcades, but it had a number of ports to 8-bit computer platforms — some better than others. The Atari 8-bit version by Parker Brothers actually ended up being pretty true to the arcade original — albeit lacking a couple of features to squeeze the experience into the limited space a ROM cartridge provided.

It may take a bit of getting used to if you’re not used to isometric controls, but once you get that part nailed there are many hours of addictive fun to be had with Q*Bert and his friends.

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Bowling

With a few occasional exceptions, sports games these days tend to be limited to a few “safe” options.

You’ve got your football, you’ve got your American football, sometimes you have your golf; very occasionally you have your Olympics. But ten-pin bowling? I can’t remember the last time I saw a game based around that for a modern computer.

Back in 1978, however, developers were still working out what kinds of sporting rules and structure worked and didn’t work in the electronic space. I’ll leave it to you to decide whether or not Bowling for Atari 2600 does the noble pursuit of hurling heavy things at skittles justice!

Find a full archive of all the Atari A to Z videos on the official site.

Final Fantasy Marathon: Onward to Whisperwind Cove – Final Fantasy I #23

The Warriors of Light are about to take on their longest, most significant challenge yet: the 40-floor Whisperwind Cove!

Thankfully, the boss fights in here aren’t quite as brutal as the devastating foes who lurked at the base of Lifespring Grotto, but 40 floors is certainly a lot to get through. Thankfully, there are plenty of places to rest and regroup along the way… including a village full of absolutely fabulous-looking mages.

I have no idea how long this is going to take, so if I manage to get enough episodes recorded in advance, there may be two episodes a week just while we clear out this monstrosity. And then we have the Labyrinth of Time to clear after this, too… why did I start this again…?

Warriors Wednesday: Princess of Traps – Warriors All-Stars #7

I’m clearly going to have to investigate the Deception series at some point. I mean, I was planning on doing so anyway, but this game is just reminding me of quite how behind I am!

In today’s missions, Rio and company spend a bit of time clearing out some smaller skirmishes before taking aim for their next potential ally: a rather dour young woman named Millennia, who seems a little too keen to get started on the whole “killing” thing. No-one told her we don’t kill people in Warriors games; we K.O. them!

Millennia hails from Kagero: Deception II, which is where the series really got rolling and established itself after the first-person first installment in the series. She has… a certain amount of stress to get out of her system, it seems — but as we all know, there’s no better place to do that than in a Warriors game!