Tag Archives: Atelier Dusk trilogy

Atelier Shallie: Alchemists of the Dusk Sea – The Fight for a Dying World

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So far, we’ve seen that Atelier Shallie: Alchemists of the Dusk Sea is an interesting installment in the Atelier series as a whole, in that it explores brand new elements while simultaneously calling back to some of the series’ best bits.

One of the most obvious places it looks back at past successes is the gameplay when you step outside the city walls of Stellard and head off into the big, wide world. But even then, it doesn’t just rehash what has come before; it adds its own interesting twists on the formula to create something unique and distinct to Atelier Shallie.

Let’s take a closer look at the game’s combat and exploration mechanics, then, as we get closer and closer to the truth behind the world of Dusk.

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Atelier Shallie: Alchemists of the Dusk Sea – The Art of Shalchemy

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It would have been easy for the Atelier series to just stick with one alchemy system and trot it out for every new installment. And people would have probably been fine if Gust had chosen to keep the exact same alchemy system for all the games in each of the franchise’s subseries.

But as we’ve seen numerous times by this point, that isn’t how Gust does things. Gust likes to experiment, refine, reinvent and occasionally revisit past ideas, all in the name of providing an interesting and varied experience — say, for anyone undertaking some sort of ridiculous mission like playing all of the Atelier games one after another.

Atelier Shallie: Alchemists of the Dusk Sea is one of those installments where Gust decided to reinvent the alchemy mechanics, rather than refining the systems we’d previously seen in Atelier Escha & Logy and Atelier Ayesha. And it presents us with an interesting new angle to this aspect of gameplay.

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Atelier Shallie: Alchemists of the Dusk Sea – What a Girl Wants

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Atelier Shallie: Alchemists of the Dusk Sea draws a number of cues from past Atelier games in terms of its overall game structure and execution — and indeed the way it does things can also be traced forward to some of Gust’s other games such as Blue Reflection.

For those who have played the previous games in the Atelier series, Atelier Shallie most closely resembles Atelier Iris 3: Grand Phantasm in terms of structure — though with a few twists here and there. While Gust aren’t afraid to return to what worked previously, it’s very rare that they will simply recreate it wholesale without any changes.

It’s that game structure we’ll be taking a look at in this part of our exploration of the series as a whole.

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Atelier Shallie: Alchemists of the Dusk Sea – A Fresh Start

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And so, after the intriguing adventures of Atelier Escha & Logy: Alchemists of the Dusk Sky, we come to the grand finale of the Dusk series: Atelier Shallie: Alchemists of the Dusk Sea.

Atelier Shallie: Alchemists of the Dusk Sea is a particularly interesting installment in the series as a whole, because it breaks with a whole bunch of series conventions. This tends to have the net effect that, mechanically speaking, it is a lot more accessible to newcomers than many of the previous Atelier games, for reasons we’ll get into shortly.

But at the same time it offers a solid conclusion to everything we’ve seen in the Dusk series up until this point, meaning it’s arguably best played after enjoying Atelier Ayesha and Atelier Escha & Logy to the fullest. And on top of that, there are certain elements that longstanding fans of the Atelier series as a whole will find particularly delightful. So let’s take a closer look at this fascinating game!

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Atelier Escha & Logy: Alchemists of the Dusk Sky – Stop Me If You’ve Heard This One

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Any time a substantial game with multiple playable protagonists comes up, there are, inevitably, a few questions which people want answers to.

Firstly: is the game worth playing through multiple times from the perspective of those multiple protagonists? Secondly, does the game make it convenient to do so? And thirdly, is the payoff for the effort, however much it might be, worth it?

Since Atelier Escha & Logy allows you the chance to play as either of its eponymous protagonists, all of these questions are, of course, relevant — so that’s what we’re going to be looking at today.

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Atelier Escha & Logy: Alchemists of the Dusk Sky – Together We’re Stronger

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As time has gone on, the focus of the narratives in the Atelier series has changed somewhat — and it’s gone back and forth between dramatic, world-saving narratives and more personal affairs.

Atelier Escha & Logy: Alchemists of the Dusk Sky is an interesting one, in that it has elements of both in there. Of course, the very nature of the Dusk setting suggests that we may well be looking at a world that is already beyond “saving” in its entirety — but that doesn’t necessarily mean that people can’t make a difference in smaller areas of that world.

And, as we’ve seen throughout the Atelier series as a whole, no-one is better-placed to make a difference — for better or worse — than your friendly neighbourhood alchemists.

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Atelier Escha & Logy: Alchemists of the Dusk Sky – Battles at the End of the World

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While, as we’ve already seen, much of Escha and Logy’s time in their own game is spent living the corporate life and doing things that other people tell them to do, there are times when the pair of them have to take their own initiative.

We’ve already looked at how this works inside their workshop; today it’s time to take a closer look at their work out in the field, and particularly at how they fend off the foes they encounter during their investigations.

Yep, it’s combat time again; make sure you’ve got a basket full of bombs, ’cause we’re going to be out for a while!

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Atelier Ayesha: The Alchemist of Dusk – Alchemy in a Fading World

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Atelier Ayesha: The Alchemist of Dusk is, as we’ve already established, something of a step in a different direction for the series.

Over the course of the series, Gust has always drawn a hard line underneath each of the main “sets” of games before moving on to the next; the narrative of the setting isn’t necessarily wrapped up conclusively (which leaves things open for titles like Atelier Lulua to revisit past series) but there’s usually a significant reinvention of, at the very least, overall aesthetic and mechanical components.

One of the most obvious places where we see this is in the heart of the series: the alchemy component. So let’s take a closer look at exactly how Atelier Ayesha handles this side of things!

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Waifu Wednesday: Ayesha Altugle

Since we’re moving on to Atelier Ayesha: The Alchemist of Dusk later this week, it is, of course, time to appreciate its wonderful protagonist.

The Dusk trilogy of games in the Atelier series has a markedly different feel and atmosphere to the colourful exuberance of the Arland games that immediately precede it. It’s an altogether more melancholy, pensive affair, as this time around we’re looking at a world in which all is most certainly not well.

Thankfully the world of Dusk being on the road to possible ruin doesn’t stop it from featuring some of the most beautiful girls in all of Gust’s history — with one of the most striking examples being our new lead Ayesha. Let’s take a closer look.

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