The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!
This award was inspired by a conversation on Twitter started by someone who is apparently unable to look beyond the big-budget triple-A mainstream — specifically that as depicted by the annual Game Awards — for representation in video games.
I am not a girl. However, for a good few years now, I’ve really enjoyed the opportunity to play as female characters in games. As I recall, the first time I ever did it was in Baldur’s Gate on PC (which is also where I dreamed up the name I give every female character where the option to customise exists: Amarysse) and it felt strange and exciting at the time.
Now, it’s a much more normal part of today’s gaming landscape, but some people appear to not recognise this fact. So today’s award rather passive-aggressively celebrates a game I covered this year that particularly emphasises the fact it tells an interesting story with its female lead — a story that is very much about femininity.
And the winner is…
Continue reading The MoeGamer Awards 2018: The “This Game Has An Excellent Female Lead And Is About Being A Girl, Stop Whingeing There Aren’t Any Games About Such Things” Award
One of the things that sets us apart as humans is our ability to connect with others — to empathise with them, to understand what they are feeling and to support them if they need it.
That’s the concept at the core of Blue Reflection’s narrative, and it’s explored in a number of different ways over the story’s entirety — both literally and metaphorically.
While the story primarily concerns protagonist Hinako and her struggles to come to terms with a life-changing injury, everyone involved in the story has something to say that is very much worth listening to. So let’s take a closer look at Hinako’s journey through human emotions, and maybe we can learn something along the way, too…
Continue reading Blue Reflection: Narrative, Themes and Characterisation
With today’s news about the suicide of Linkin Park frontman Chester Bennington, I thought now might be a good time to reshare a very personal piece I wrote a while back on my now-defunct personal blog.
Its link to Bennington is tenuous at best, I’ll freely admit, given that it’s an article about video games, but there’s an important core message in here that is relevant.
There are times in our life when we feel like we’re suffering, like things just can’t and won’t get any better. During those times, it can be tempting to contemplate taking drastic steps, up to and including ending your own life.
But, and you’ve probably heard these words a lot today already: don’t suffer in silence. Reach out to people and ask for help if you need it. And if there’s something that helps you cope, make use of it. Taking this advice is why I’m still here today.
This piece was originally written in April 2016, so some references may be a little dated! Oh, and here’s the source for the header image.
Continue reading How Video Games Might Have Saved My Life