Tag Archives: social anxiety

Waifu Wednesday: Filly

One of the nice things about the Atelier subseries whose installments unfold in the same setting over the course of several years is that we get to see characters grow and change.

An interesting example of this is Filly, sister of Esty. She’s completely off-screen in Atelier Rorona: The Alchemist of Arlandputs in her first public appearance in Atelier Totori: The Adventurer of Arland and really comes into her own throughout Atelier Meruru: The Apprentice of Arland. (At the time of writing, I don’t know if she appears in Atelier Lulua: The Scion of Arland, but I wouldn’t be surprised to see her show up.)

Let’s take a closer look at this character and her role in the ongoing saga of Arland.

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Waifu Wednesday: Yumi

You all seemed to enjoy getting to know MoeGamer site mascot Midori last week, so it’s high time we gave her best friend Yumi the opportunity to introduce herself.

Yumi, like Midori, has been part of MoeGamer since the very beginning in one form or another, and also appeared in the GameCast.

She doesn’t speak a lot of English, however, so Midori will be joining us to assist where necessary. Let’s see how this goes…

Continue reading Waifu Wednesday: Yumi

The MoeGamer Awards 2018: The “This Game Has An Excellent Female Lead And Is About Being A Girl, Stop Whingeing There Aren’t Any Games About Such Things” Award

The MoeGamer Awards are a series of “alternative” awards that I’ve devised in collaboration with the community as an excuse to celebrate the games, experiences and fanbases that have left a particular impression on me in 2018. Find out more and leave a suggestion here!

This award was inspired by a conversation on Twitter started by someone who is apparently unable to look beyond the big-budget triple-A mainstream — specifically that as depicted by the annual Game Awards — for representation in video games.

I am not a girl. However, for a good few years now, I’ve really enjoyed the opportunity to play as female characters in games. As I recall, the first time I ever did it was in Baldur’s Gate on PC (which is also where I dreamed up the name I give every female character where the option to customise exists: Amarysse) and it felt strange and exciting at the time.

Now, it’s a much more normal part of today’s gaming landscape, but some people appear to not recognise this fact. So today’s award rather passive-aggressively celebrates a game I covered this year that particularly emphasises the fact it tells an interesting story with its female lead — a story that is very much about femininity.

And the winner is…

Continue reading The MoeGamer Awards 2018: The “This Game Has An Excellent Female Lead And Is About Being A Girl, Stop Whingeing There Aren’t Any Games About Such Things” Award