Welcome to a brand new podcast episode! Today I am joined, as always, my good friend and confidant Chris Caskie of CCaskieArt.
The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes and listen on Spotify. Please do at least one of these if you can; it really helps us out!
Enjoy the podcast in video and audio formats below:
And hit the jump for show notes!
It’s been a while since we met so it’s an absolutely bumper episode today, featuring a bunch of interesting news (well, we thought it was interesting, anyway) plus the usual “what we’ve been playing” talk, featuring everything from modern Nintendo classics to the delightful Gal*Gun Returns.
The third segment is the main attraction here, though; Chris and I take on the weighty subject of “first level music” — the tracks that you hear after pressing the start button and going through the menus. These tracks play a massively important part in establishing the tone and mood of a game — so it’s super-important to get them right.
Turns out quite a few people got them right over the years, so we thought we’d talk about a whole bunch of ’em!
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