Tag Archives: video game soundtracks

The MoeGamer Podcast: Episode 47 – STAGE 1 START!

Welcome to a brand new podcast episode! Today I am joined, as always, my good friend and confidant Chris Caskie of CCaskieArt.

The MoeGamer Podcast is available in several places. You can subscribe to my channel on YouTube to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can follow on Soundcloud for the audio-only version of the podcast; you can subscribe via RSS to get the audio-only version of the podcast in your favourite podcast app; or you can subscribe via iTunes and listen on Spotify. Please do at least one of these if you can; it really helps us out!

Enjoy the podcast in video and audio formats below:

And hit the jump for show notes!

Continue reading The MoeGamer Podcast: Episode 47 – STAGE 1 START!

Tina Guo – Game On!

Over the course of the last few decades, the definition of what constitutes “classical music” has gradually been changing.

When I was a child, “classical music” was pretty strictly defined as art music for its own sake — or perhaps as a companion piece to another medium that was also defined as fine art, such as ballet or opera. Soundtracks, of course, existed, but despite sharing a lot in common with “classical music” as defined by popular culture at the time, they were regarded as something… if not lesser as such, certainly different.

Whizz forward to today, however, and we have established classical musicians putting out albums that consist entirely of video game music. Who’d have thought it?

Continue reading Tina Guo – Game On!