Category Archives: Videos

Atari ST A to Z: QBall

You like pool? Reckon you’re good at pool? Well, how about if it was in an antigravity cube with pockets in the corners and customisable air friction?

Those are the questions that the unusual QBall for Atari ST attempts to answer, presenting a simple but impressively slick 3D view of the playfield in question, detailed controls and a stiff challenge for even those who think they have a fine command over the laws of physics.

QBall was the work of Adam Billyard, who is perhaps best known for his 8-bit 3D racer Elektra Glide; QBall represents a rare 16-bit appearance for both him and publisher English Software.

Find a full archive of all the Atari A to Z videos on the official site.

Warriors Wednesday: The Truth Hurts – Warriors All-Stars #14

In today’s episode of Warriors All-Stars, we start to get a hint of what Setsuna’s up to — and why the war among the furry siblings kicked off in the first place.

Setsuna hasn’t been entirely forthcoming with Arnice, Kasumi and his other allies, however… and as such they’re finding it somewhat difficult to trust him, as his true intentions remain somewhat murky. Can you truly be someone’s comrade if you don’t really know why they’re fighting in the first place? Can you trust an ally if you learn more about their philosophy from your supposed “enemies” than from the ally themselves?

These are all big questions that will need to be answered eventually. For now, though, let’s continue racking up those monstrous KO counts!

Atari A to Z: Warhawk

The shoot ’em up is a genre of gaming with a long and proud history. While the best shoot ’em ups tend to be associated with arcades and consoles, home computers played host to some right crackers too.

One such example is Firebird’s Warhawk, a vertically scrolling shooter with big, chunky sprites and smooth, slick gameplay. It’s an immensely satisfying but challenging shooter — and one that still holds up really well today.

Plus the Rob Hubbard soundtrack on the title screen is absolutely iconic… but hang on, doesn’t it sound a bit familiar…?

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Centipede

It’s that time again! Yes, Centipede is back for a third time — this time in the form of the speedy and challenging Atari 5200 version.

Technically speaking, this version is probably closest to the arcade version, but it’s also one of the most difficult — particularly if you dare to play it with the original Atari 5200 controller, one of the most notoriously awkward pieces of technology ever created.

In other words, if you really reckon yourself at Centipede… then the Atari 5200 version is the one you should be challenging yourself with!

Find a full archive of all the Atari A to Z videos on the official site.

Final Fantasy Marathon: How To Train Your Wizard – Final Fantasy II #3

Four-figure magic damage against Rank 2 enemies? It’s more likely than you think!

Yes, after suffering an embarrassing defeat in Kashuan Keep, I decide to take a bit of time to train up Maria as a specialised black mage. The results are very pleasing indeed. Very pleasing, indeed. I think we’ve established a suitable progression strategy for the rest of the game now…

We may not make a ton of story progress in today’s episode, but it’s a solid exploration of how Final Fantasy II’s much-maligned progression systems work. And a reminder that anyone interested in the SaGa series should check this one out — since Final Fantasy II is essentially the proto-SaGa.

Atari ST A to Z: Pengy

Imitation is the sincerest form of flattery and all that… or so they say, anyway. I wonder how Sega felt about Red Rat Software’s not-so-subtle take on Pengo… particularly given it came out quite a few years later?

To be fair, Pengy is a perfectly competent version of Pengo for Atari ST… but once we hit the 16-bit home computer era, people were starting to expect a little bit more from their computer and video games than knockoffs of arcade games from several years ago.

Still, looking back on it now, it’s an enjoyable enough game, so let’s spend a bit of time with it today!

Find a full archive of all the Atari A to Z videos on the official site.

Warriors Wednesday: The Ultimate Evil – Warriors All-Stars #13

In today’s episode of Warriors All-Stars, several incarnations of “evil” struggle over the definition of that very concept.

Specifically, Darius, Laegrinna, Nobunyaga Oda and Arnice decide to investigate an offer of “the ultimate evil”… but it turns out that each of them are expecting something rather different from this supposed prize, and of course there’s a surprise waiting for them at the conclusion of their journey!

This Dramatic Battle mission shows some of the interesting things that Warriors All-Stars does by mixing up characters from different franchises with different but subtly related thematic content, and allowing them to interact with one another. It’s a lot of fun!

Atari A to Z: Viro-Mania

One fun thing about type-in listings from back in the 8-bit home computer era is that they often provided free versions of classic games for you to enjoy on your system of choice.

Okay, they “cost” time and effort to actually type the damn things in… but when you were done you had a freely redistributable program that you could share with your friends and enjoy whenever you saw fit.

This week’s Atari 8-bit game is an example of a Turbo BASIC XL type-in game from ZONG Magazine — and it’s a pretty shameless clone of a Nintendo classic puzzler.

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z Flashback: Centipede

Centipede is one of Atari’s all-time classics, so naturally it appears in Atari Flashback Classics no less than three times: once in its original arcade incarnation, once on the 2600 (today) and once on the 5200 (next time).

Each version has its own subtle differences, though, and the 2600 version here is particularly impressive for keeping the gameplay’s core addictive quality intact despite not looking super-impressive from a technical perspective.

When you consider quite how much is going on on screen at once, though, you have to give the humble little machine some respect; it’s clearly working its socks off to provide some satisfying arcade action!

Find a full archive of all the Atari A to Z videos on the official site.

Final Fantasy Marathon: Slot 4 is Cursed – Final Fantasy II #2

One thing you’ll quickly come to learn about Final Fantasy II is that the fourth slot in the party list is cursed.

Yes, up until the late game, anyone finding themselves in that bottom slot should probably be fearing for their wellbeing. Minwu has, so far, escaped anything too perilous, but his time will come. Josef, however… well, just wait and see.

This aspect of Final Fantasy II actually made it stand out quite considerably from its contemporaries; people weren’t used to main characters dying as part of the narrative! But, well, let’s just say you’d better get accustomed to it… although the PSP version we’re currently playing does at least give anyone affected by the curse a second chance a little later…