Since their debut in September of 2020, the girls of Hololive English have well and truly settled into their roles as virtual entertainers, bringing joy to hundreds of thousands of people every day.
Back when HoloEN first launched, we took a specific look at Amelia Watson and Ninomae Ina’nis, but there are still several three more delightful characters in the lineup well worth celebrating. And with the unfortunate (and apparently accidental) banning of Takanashi Kiara’s channel earlier today — a mistake which YouTube-kun has since rectified after implied murderous threats from a certain rapping reaper — I figured it was well worth giving everyone’s favourite phoenix a bit of time in the spotlight.
You can’t keep a good phoenix down, after all — although Final Fantasy might have you believe otherwise — so get your bargain bucket ready and let’s give that bird some love. That came out with potentially filthy implications, but they honestly weren’t intentional. Please disregard.
Continue reading Waifu Wednesday: Takanashi Kiara
Okay, okay, Amelia isn’t a game character, but the majority of her streams since her debut for Hololive English have been video game-related, so she totally counts. Plus in terms of design and concept I think she’s one of the most interesting English Hololive girls, and I want to talk about that while it’s still a hot topic.
Introduced to the world through probably the most chaotic of the group’s debut streams, and subsequently capturing the hearts of many through her knowledgeable, enthusiastic, occasionally endearingly incompetent and consistently comfortable broadcasts, Amelia, in many ways, feels like something of a “hub” around which the rest of Hololive English has been built — whether this was intentional or not.
But there are some aspects to her design that run a little deeper than just “cute girl plays video games”. So let’s take a closer look — as well as appreciating some of the recent fanart from creators around the globe!
Continue reading Waifu Wednesday: Amelia Watson
Over the weekend of the 12-13 September 2020, the world was treated to the debut streams of “HoloMyth”, a group of five virtual YouTubers specifically designed to entertain the English-speaking online community.
HoloMyth, or Hololive English as they’re also known, are part of the rapidly growing Hololive agency run by Japanese “virtual entertainment” company Cover Corporation. To date, the numerous Hololive virtual YouTubers have been primarily aimed at the Asian market, though several of them have enjoyed breakout worldwide success thanks to the efforts of community subtitlers — and the talent’s own enthusiasm to embrace their overseas viewers.
Hololive English demonstrates that Cover Corporation is very much aware of the international enthusiasm for virtual YouTubers, and is keen to provide entertainment to that market. It just makes good business sense, after all — but is it worth English speakers finally diving down that rabbit hole if they haven’t already? Let’s take a closer look.
Continue reading Hololive English: Examining a Worldwide Phenomenon
Good afternoon everyone! Hope you’re having a pleasant Sunday. I stayed up much later than I should have done last night watching the debut streams for Hololive English, but I’m glad I did; the whole day was just utterly joyful.
I am suffering a little bit for it today, but at least it’s not a working day, so I can take the time to recover a bit before returning to the day job duties tomorrow. It was definitely worth it; I hope those girls have a great future ahead of them, as they were all a delight to spend time with yesterday.
Anyway, enough talk about virtual people who straddle the line between “existing” and “not really existing”, let’s take a look at what you might have missed in the last week!
Continue reading Around the Network