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One of the interesting things about the Neptunia series as a whole is that it doesn’t really have an overarching “big plot” as such, but nonetheless sees each of its characters getting plenty of development.
Cyberdimension Neptunia: 4 Goddesses Online is an especially intriguing case in that, although it is a spinoff title from the main series, previous examples of which have been regarded as non-canonical, it feels like one of the most significant instances of each member of its main cast “advancing” in their overall development and growth.
In fact, in many ways, the fact Cyberdimension Neptunia does not feature a prominent note that it is a non-canonical installment can lead us to believe that it is a quasi-sequel to Megadimension Neptunia V-II and its predecessor Hyperdimension Neptunia Victory/Re;Birth3, particularly given the presence of characters who were introduced in those games, such as Plutia and Peashy (Victory/Re;Birth3) and Uzume (V-II). And in that context it’s actually a very significant installment in the series from a narrative perspective.
Continue reading Cyberdimension Neptunia: Narrative, Themes and Characterisation