There are a variety of different game creation packages available these days, allowing even those with no knowledge of coding to put something that looks convincing together.
Visual novels have always been a bit more of a challenge, though, thanks to their strong use of visual art as well as descriptive prose. For those who are like me and… somewhat deficient in the artistic department, visual novel creation packages likeΒ TyranoBuilderΒ seem like a good idea, but impractical without the ability to create your own resources.
That is,Β until you find ways of using other tools in creative ways to put together some convincing-looking graphics. Like using KISS’Β Custom Maid 3D 2Β to create the basic model for character sprites, touching them up in Paint.Net and then combining them with filtered photographs as backdrops. Which is exactly what I’ve done today with this strictly experimental pilot episode of what I like to callΒ The MoeGamer GameCast:Β a podcast in visual novel form.
I don’t yet know if this is something that will be practical to do on a regular basis, but… well, we’ll see. In the meantime, feel free to download the pilot episode (featuring somewhat redesigned versions of site mascots Midori and Yumi, created with Custom Maid 3D 2Β instead ofΒ MangaMaker ComiPo!) and see what you think.
Download hereΒ (Windows only; leave a comment if you want to see a Mac version. Click the “Download” button in the top right of the page that opens to download the .zip file, and extract the contents to any folder to play.)
Download browser version (untested!)
This is a really cool idea, nicely done.
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Thanks! Gonna experiment with the format for a little while and see if there’s enough interest to keep it going. If nothing else I’m learning TyranoBuilder π
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