Tag Archives: platform games

Atari A to Z: Jumpman Junior

The meaning of “platform game” has changed quite a bit over time; back in the earlier days of home computing, however, it had quite a distinct meaning. And Jumpman Junior from Epyx was pretty much a textbook example.

You have a single screen at a time. There are platforms and, often, ladders — hence the genre also being known as “platforms and ladders”. You have a thing to do — usually “collect all the thingies” or “get to the top”. And there are things trying to stop you — including the very environment you’re clambering all over! All of this is true for Jumpman Junior. And it’s still a highly enjoyable game today!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Yogi’s Big Cleanup

Licensed games, as we’ve established pretty well by this point, can go either way. Sometimes they can be excellent games, bolstered by the “brand recognition” of what they’re based on. And sometimes they can be absolute pap that comes across as little more than a cheap cash-in.

Yogi’s Big Cleanup for Atari ST sits squarely in the middle. It’s not terrible — in fact its overall structure and design is quite likeable. But some unfortunately atrocious controls and collision detection make it a lot harder to enjoy than it perhaps could have been, which is a real shame.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Crystal Raider

Crystal Raider from Mastertronic is not a game I’d come across prior to recording this video, but it seems it was rather fondly regarded back in the day — and likewise a lot of people today seem to like it, too.

It’s an interesting puzzle-platformer with a peculiar jumping system similar to that found in Atari’s arcade title Major Havoc: so long as you hold the fire button down, you continue the upwards arc of your jump. Mastering the crazy moves you can do with this is essential to success — and Crystal Raider certainly demands some inhuman agility at times!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Montezuma’s Revenge

A longstanding favourite of Atari 8-bit fans is platformer Montezuma’s Revenge, a game with an interesting story behind it.

I actually grew up with a copy of what turned out to be the unfinished 48K “preliminary version” of the game rather than the 16K version that eventually made it to commercial release, but both incarnations of the game are well worth checking out; truly classic platforming action, and an early example of open-structure 2D exploration gameplay.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Chuck Rock

Unga bunga! Today we look at Core Design’s mascot from before they hit paydirt with Lara Croft and… well, let’s just say thank heavens for Ms. Croft, huh.

Chuck Rock is a platform game originally released for Atari ST and Amiga, which subsequently found itself ported to a wide variety of other computer and console systems. Growing up, I had the most experience with the Super NES version, so it was interesting to return to the Atari ST original and see how Atari’s 16-bit machine got on with things.

Aside from the commonly seen poor use of the ST’s sound chip, this isn’t a bad version of the game, all things considered. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Mappy: Your Move, Cat

Mappy is perhaps not one of Namco’s most well-known arcade games from the early days — here in the West, anyway — but it’s still one that the company frequently acknowledges and pays tribute to.

Many of the cars in the Ridge Racer series feature “sponsorship” by the series, for example, and the first Mappy title, which we’re concerned with today, was successful enough to spawn several sequels. There was even an animated series made in 2013 as part of Namco’s ShiftyLook initiative, but sadly this is no longer officially available.

Whether you’re a longstanding fan of the series or a newcomer, you can now enjoy the original Mappy’s NES port as part of the Namco Museum Collection 1 for the Evercade retro gaming platform. So let’s take a closer look!

Continue reading Mappy: Your Move, Cat

Incantation: Having a Wizard Time

Nintendo’s widely beloved Super NES continued to get new games long after the Sony PlayStation and its rivals had brought in the “next generation” of gaming in 1994.

As you might expect, many of these titles from the latter days of the 16-bit era have very much flown under the radar over the years, and a lot of them have become expensive rarities that only those with deep pockets can hope to collect.

Incantation, a 1996 release by Titus, and a game that subsequently fell into the hands of the Interplay brand, is one such example, with carts commanding three-figure prices on the collectors’ market. As of the time of writing, you no longer need to pay through the nose for it, though, since you can find a modern rerelease of it on Interplay Collection 1 for the Evercade retro gaming handheld. Let’s take a look!

Continue reading Incantation: Having a Wizard Time

Freedom Planet: Platforming Perfection

Longstanding readers will know that here on MoeGamer, I dislike focusing on negativity; rather, I much prefer to make a specific effort to try and “find the good” in games, particularly those that have had a rough deal from the mainstream press or community.

Sometimes, however, “the good” is so blatantly obvious that you can’t help but be taken aback by it somewhat. This may not happen often, but when it does, it really leaves an impression on you.

The most recent game where this has happened to me is GalaxyTrail’s Freedom Planet, quite possibly one of the finest video games I have ever played.

Continue reading Freedom Planet: Platforming Perfection

Atari ST A to Z: Yogi’s Great Escape

Licensed games have been around for a long time… and they’ve gotten quite a bit better over the years. For the most part!

Back in the 16-bit home computer era, publisher Hi-Tec had the license to produce video games based on Hanna Barbera cartoons, including properties such as Hong Kong Phooey and Yogi Bear.

Today’s game is one of several Yogi Bear games that Hi-Tec put out at a budget price point. It’s a competent, if fairly unremarkable platformer — which, not coincidentally, is a descriptor that can be applied to 90% of licensed games on the Atari ST!

Find a full archive of all the Atari A to Z videos on the official site.

Taito Essentials: The New Zealand Story

New Zealand, as beautiful a country as it is, is not a place that gets a lot of attention. I mean, it’s tucked away down there right in the corner of the map where everyone forgets about it.

However, back in 1988, the country left a sufficiently lasting impression on one of Taito’s programmers that, upon his return from holiday, he wanted to make it a setting for a new arcade game.

The result was The New Zealand Story. And it’s one of Taito’s most interesting games.

Continue reading Taito Essentials: The New Zealand Story