Tag Archives: Hudson Soft

Retro Select: Bonk’s Adventure

Every console platform has its mascot. Sonic has Sega, Nintendo has Mario, Sony has… sad murderous lesbians, I guess.

The PC Engine’s mascot for quite some time was Bonk, also known as PC Genjin or PC Kid. He starred in a number of different games, each of which was quite different from the last. His first adventure, seen here, was a solid and creative platformer whose slightly unsettling aesthetic has been quite influential over the years!

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Retro Select: Soldier Blade

Opinions vary greatly as to which PC Engine shoot ’em up is the best — largely because there are so many of the damn things. I most certainly am not complaining.

Most people can agree that Hudson Soft’s excellent Soldier Blade is near the top of the rankings, though, thanks to its high-speed action, its satisfying power-up systems and its excellent music. It’s also highly accessible to shoot ’em up newcomers, so if you suck at the more intense titles — like I do — then this is a great title to cut your teeth on.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Blazing Lazers: Pew Pew PC Engine

If you love a good shoot ’em up, you should find yourself some means of playing games for the PC Engine/Turbografx-16 (just “PC Engine” hereafter for simplicity’s sake). Konami’s PC Engine Mini is a great choice, as you’ll know if you’ve enjoyed our podcast episode on the subject.

Core to the PC Engine’s library of smashing shooters is Compile’s lineup of excellent blastathons, including three installments in the Star Soldier series, as well as spin-off title Blazing Lazers. It’s the latter we’ll be taking a look at today.

First released in 1989, Blazing Lazers remains one of the most popular, well-regarded games on the platform even today. So strap yourself in, grab that joypad and rev up your itchy trigger finger — we’re going in.

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PC Engine CoreGrafx Mini: First Impressions

I’ve been more excited for the PC Engine CoreGrafx Mini (or PC Engine Mini, or TurboGrafx-16 Mini depending where you get it from) than any of the other “mini” consoles that have appeared over the course of the last few years.

The reason for this is that I know very little about the PC Engine platform as a whole. I know things in passing, from second-hand information and from occasional enthusing in multi-format games magazines from the ’80s and ’90s — but I’ve never experienced its library for myself.

With the PC Engine CoreGrafx Mini offering a fine curated selection of Japanese and Western releases all loaded up and ready to go, it seemed like an ideal opportunity to start exploring. So let’s do that!

Continue reading PC Engine CoreGrafx Mini: First Impressions