Category Archives: Individual Games

Another look at Granblue Fantasy: Relink after finishing its main scenario

I rolled credits on Granblue Fantasy: Relink after about 20 hours of play. That might sound short for an RPG — and it is, by modern standards — but reaching the end of that main story is also potentially far from the end of your time with the game.

We’ll explore that side of things in more detail another day (mostly because I haven’t really delved into the “endgame” as yet) so today we’re taking a look at the gameplay experience while you’re playing through the main scenario.

Without wishing to spoil things too much, I had a great deal of fun playing through Granblue Fantasy: Relink. So let’s take a closer look at exactly why this game works so well.

Continue reading Another look at Granblue Fantasy: Relink after finishing its main scenario

A first look at Granblue Fantasy: Relink

I’ve been looking forward to Granblue Fantasy: Relink for a while, despite its seemingly troubled development cycle.

Ever since I spent some time playing the original mobile version of Granblue Fantasy, I’ve been hungry for the setting and characters to be adapted into a full-scale, not-free-to-play, not-mobile game. Because of all the mobile games I’ve spent some time with over the years, Granblue Fantasy is still one of the best in terms of the effort that has gone into its presentation and setting.

Ultimately, though, it was still a mobile game, and as such its appeal to me waned as the grind — or the temptation to spend money — ramped up. So does Granblue Fantasy: Relink provide what I wanted from a “proper game” adaptation of the franchise? Let’s take a closer look, based on a few hours of play.

Continue reading A first look at Granblue Fantasy: Relink

Date A Live and the comforting familiarity of tropes

“Tropes” has become a bit of a dirty word over the course of the last decade or so, for a variety of different reasons, but I’m here to present you with the not-terribly hot take that tropes exist for a reason, and that, when handled well, can enhance rather than detract from a creative work.

This particularly came to mind towards the end of last week, when I elected to finally pull down Date A Live: Rio Reincarnation from my shelf and make a start on it as one of my “things I’m playing that are not my current Big Game” titles to enjoy in the week.

As a visual novel, it’s something that can be enjoyed with minimal “effort”, and, as I’ve discussed in a few places before, it’s also ideally suited for things like reading in bed, accompanying mealtime or just generally zoning out in front of.

Continue reading Date A Live and the comforting familiarity of tropes

Nurse Love Syndrome: Beauty is Skin-Deep

As we’ve previously explored, some of the core themes that run through Kogado Studio’s visual novel Nurse Love Syndrome include the ideas that people are fallible, that first impressions aren’t always correct — and that becoming overly dependent on someone is usually a bad idea.

The narrative route for Yasuko Yamanouchi explores these concepts from a slightly different angle. Protagonist Kaori Sawai once again finds herself struggling in her early days as a nurse, but this time around the ways she finds herself having to cope — and the things she has to cope with — are a little different from that which we witness if we pursue the route focusing on her senpai Nagisa.

Like much of Nurse Love Syndrome, Yamanouchi’s route is emotionally charged and, at times, a challenging read. Sounds ripe for a bit of deeper reading, no?

Continue reading Nurse Love Syndrome: Beauty is Skin-Deep

Nurse Love Syndrome: Nearest and Dearest

Although Kogado Studio’s visual novels Nurse Love Addiction and Nurse Love Syndrome are available as a set (known as Nurse Love Obsession), they’re actually very different experiences.

While Nurse Love Addiction primarily unfolds in a nursing school and deals with the shared traumatic past of a small group of students, Nurse Love Syndrome, at least on a first pass, is a rather more down-to-earth affair that concerns the struggles of a rookie nurse during her first year on the job.

For anyone who has ever experienced work-related stress and the mental health challenges that presents one with, it’s a difficult and emotional but rewarding read. And there’s a lot more to discover beyond that first playthrough, too. Let’s take a first look at the package as a whole, and what one of the routes through the narrative has to offer us.

Continue reading Nurse Love Syndrome: Nearest and Dearest

Magicami DX: Candy-Coloured Darkness

Following on from last week’s look at big-budget free-to-play city pop magical girls eroge Magicami DX, I’ve been spending a bit more time with the game.

At the time of writing, I’m over halfway through the current main story content (on the game’s Normal difficulty), so it’s that side of things I’d like to talk about today — with particular regard to how the 18+ version of the game handles things.

With that in mind, there will likely be mild spoilers ahead, along with NSFW images and graphic descriptions and depictions of sexual violence. You have been warned!

Continue reading Magicami DX: Candy-Coloured Darkness

Magicami DX: Magical Girls Go Punk

Critics of popular Asian free-to-play games often joke that those who invest money into their hobbies are “paying money for JPEGs of their favourite characters”.

While obviously a somewhat mean-spirited exaggeration, the truth of the matter is that, barring a few notable exceptions, free-to-play mobile games do tend to eschew flashy technical prowess in favour of a constant barrage of new playable storylines, special events and collaborations with popular franchises. And their players don’t seem to mind this relative lack of “wow factor”; the immensely popular and long-running Granblue Fantasy, for example, is little more than a collection of sluggishly loading HTML pages playing some low bitrate audio in the background, but it shows no sign of slowing down.

With all this in mind, though, wouldn’t it be nice to find a free-to-play game that combined the things people enjoy about this sort of experience with rather higher production values than usual? Well, enter Magicami DX, a game which came out in 2019 back home in Japan, and which has now found itself localised for the browsers and mobile devices of English speakers thanks to adult gaming specialists Nutaku, who you may recall I had a nice chat with a little while back.

Let’s take a first look!

Continue reading Magicami DX: Magical Girls Go Punk

My Time With Dee Dee, Vol. 4: First Look

If you’ve been following along for a while, you’ll know that friend of the site and big bossman of DigitallyDownloaded.net Matt Sainsbury has been beavering away at a series of visual novels of late.

Collectively known as My Time With Dee Dee, each “volume” of the series focuses on a particular aspect of literature and explores it in depth from a practical perspective, both through the volume’s own narrative and a bonus academic-style explanation of the genre or school of thought.

To date, we’ve taken on the erotic thriller in the first volume, the concept of the male gaze in the second, and existentialism in the third. Now, with the upcoming fourth volume, Sainsbury has set himself a challenging goal: to explore, challenge and confront the ideas of the Marquis de Sade. To that end, he sent me an early version of the new game to take a look at and see what I thought. So let’s do just that!

Continue reading My Time With Dee Dee, Vol. 4: First Look

Nurse Love Addiction: Learning to Love is Learning to Trust

And so, we come to the conclusion of our look at Kogado Studio’s fascinating visual novel Nurse Love Addiction with Kaede Ohara’s route — a path through the narrative that can quite reasonably be regarded as the most “normal” one.

Once you’ve played through Nurse Love Addiction once or twice, it will be clear that Kaede’s path is somewhat separated from the others, since there’s a very obvious “branch point” in the common route that either steers protagonist Asuka towards the three paths that deal with her past, or allows her to sidestep it in favour of Kaede’s story.

Will our heroine be able to get through this experience physically and mentally unscathed? Read on, and let’s explore further. Spoilers ahead, as always.

Continue reading Nurse Love Addiction: Learning to Love is Learning to Trust

Nurse Love Addiction: The Power of Love

So far in our exploration of Kogado Studio’s visual novel Nurse Love Addiction, protagonist Asuka Osachi has had a lot to deal with.

The interesting thing about this visual novel is that while it might initially appear to be a fairly straightforward yuri romance, as you progress through each of the routes it becomes much more of a mystery narrative, with each character’s unique story path providing a little more of the complete picture.

So far we’ve taken a deep dive into the stories that Asuka’s sister Nao and the mysterious, enigmatic Itsuki have to share. Today, it’s the turn of the game’s resident princess, Sakuya Takeda. Major spoilers ahead, as ever!

Continue reading Nurse Love Addiction: The Power of Love