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Date A Live and the comforting familiarity of tropes

“Tropes” has become a bit of a dirty word over the course of the last decade or so, for a variety of different reasons, but I’m here to present you with the not-terribly hot take that tropes exist for a reason, and that, when handled well, can enhance rather than detract from a creative work.

This particularly came to mind towards the end of last week, when I elected to finally pull down Date A Live: Rio Reincarnation from my shelf and make a start on it as one of my “things I’m playing that are not my current Big Game” titles to enjoy in the week.

As a visual novel, it’s something that can be enjoyed with minimal “effort”, and, as I’ve discussed in a few places before, it’s also ideally suited for things like reading in bed, accompanying mealtime or just generally zoning out in front of.

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