Tag Archives: Midway

SpyHunter: Who Needs Stealth?

Midway’s 1983 title Spy Hunter is a fairly well-loved title from the golden age of arcade games. While some would argue it’s not quite as well-known as the Pac-Men and the Space Invaderses of the world, it’s still a game a lot of people have fond memories of.

Its top-down combat racing action provided an interesting blend of different genres to enjoy; there was the high-speed skilful manoeuvring of racers, coupled with the focus on high-score chasing typically associated with shoot ’em ups. And it had a distinct sense of style, too; originally intended to be a licensed James Bond game, the game ended up becoming iconic for its use of Henry Mancini’s Peter Gunn theme as its in-game music. And early example of a video game being genuinely “cool”.

When a mechanical reboot and narrative sequel showed up for PlayStation 2 in 2001, then, it had quite the shoes to fill. How well did it pay homage to the original while providing an up-to-date experience for the early 21st century gamer? Let’s take a closer look.

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Atari ST A to Z: Joust

It’s arcade classic time today on Atari ST A to Z, with the game that supposedly popularised the idea of two-player cooperative gameplay.

Joust, originally developed by Williams for the arcade in 1982, was a well-regarded and influential game, and found itself ported to a wide variety of platforms over the years — including numerous Atari systems.

The Atari ST version showed up in 1986 — better late than never — and provided a solid adaptation of the arcade original for those who fancied some classic cooperative action on their 16-bit home computer. Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari A to Z: Satan’s Hollow

Tired of blasting aliens? Fed up of shooting soldiers? Punched enough gang members in the face to last a lifetime? Then surely it’s time you faced the ultimate evil!

Yes, indeed, in Satan’s Hollow, you are going after the Big D (not that kind of Big D) himself, ol’ Satan of the Hollow, Esq. And you’ve brought yourself a natty little bridge-building spaceship that seems just tailor-made for the task of crossing the pit of fire to where Satan hangs out.

But wait! It seems Satan has friends, and they’re not particularly pleased to see you. Can you fend off Beelzebub’s Hoover attack for long enough to even catch a glimpse of the lord of all devils himself? Only one way to find out — in an unreleased Atari 8-bit port of an elderly Midway arcade game!

Find a full archive of all the Atari A to Z videos on the official site.

The MoeGamer Awards: Uncancel This Series

The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here!

Today’s suggestion comes to us from Matt S, also known as @NightGuard_X on Twitter. Matt keeps a fairly low profile on social media but has been good enough to support the site for a long time; he’s also polite, articulate and always has interesting comments to make, even if he does have designs on the Purple Sister wallscroll in my study. You can’t have her!

Matt’s suggestions for his own personal Uncancel This Series award were Uncharted Waters and Monster Rancher, both of which are games I’m unfamiliar with, unfortunately, but I know they both have plenty of fans out there who would love to see them make a grand return. I have a feeling my choice may be quite a popular one, however…

And the winner is…

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From the Archives: Shadow Hearts – A Classic Series from the PS2 Era

Back in the PS1 and PS2 eras we were very much enjoying a Golden Age across a variety of different game genres, but many people regard this as a very special time for the JRPG in particular.

This period in gaming history gave birth to some truly “timeless” and gloriously experimental titles which remain immensely entertaining today, despite their obvious technical limitations.

Several such examples can be found in the Shadow Hearts series, a collection of games that sound completely batshit crazy on paper, but which actually turn out to be some of the finest role-playing games I’ve ever had the pleasure to enjoy.

This article was originally published on Games Are Evil in 2012 as part of the site’s regular Swords and Zippers column on JRPGs. It has been republished here due to Games Are Evil no longer existing in its original form.

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