Tag Archives: tokyo highway challenge

short;Play: Tokyo Highway Challenge

Tokyo Highway Challenge for Dreamcast is an interesting game, as we’ve previously talked about. On paper, it sounds like it should be really boring — all you do is race around the same stretch of Tokyo highway night after night after night — but in practice, it’s a really enjoyable and interesting twist on the racer genre.

At least part of this is due to its unusual race structure, which takes some cues from fighting games, of all things. Rather than simply beating your opponent to a set destination, you need to defeat them by emptying their “Speed Points” bar. You achieve this by staying in front of them and, essentially, proving your superiority at this whole racing thing.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

Tokyo Highway Challenge: Around and Around and Around

The racing game genre is one area of gaming where, outside of graphical and performance improvements, I suspect it’s always felt quite difficult to innovate.

After all, the fundamental concept of “two or more things moving in the same direction at high speed, with one attempting to get somewhere before the other one in order to receive some sort of reward” has been around pretty much as long as human civilisation. So what else can you do with that?

Well, says Tokyo Highway Challenge (aka Tokyo Xtreme Racer, aka Shutokou Battle) for Sega Dreamcast, why not rethink the fundamental means through which a winner is decided? Let’s take a closer look at how that works.

Continue reading Tokyo Highway Challenge: Around and Around and Around