I’ve not been going through the Kirby series chronologically because I thought it might be interesting to dip in and out of it in various places to see how it’s changed over time.
Having already taken a look at one of his later games and a beloved title from the 16-bit era, I thought it high time we took a look at one of his earliest adventures: Kirby’s Adventure for NES, the second game in the series — and, conveniently, a title that has been available on the Nintendo Switch Online NES app for a while now.
I still feel like I’m quite a Kirby noob, since neither Kirby’s Dream Course or Kirby and the Rainbow Paintbrush seemed like especially “conventional” takes on the Kirby formula… but one thing I’m gradually coming to believe is that there is no “conventional” take on the Kirby formula. Let’s see how true that is.
Continue reading Delving into Kirby’s Adventure – #1 →
Minigolf is, to borrow a phrase from a completely different sport, a funny old game.
Typically implied to be a rather silly, chaotic affair rather than something to be taken seriously, your average minigolf course nonetheless tends to include a variety of fiendish obstacles to negotiate, many of which will tax even the most skilled putters among us.
Kirby’s Dream Course, being a minigolf game that takes place entirely in a digitally rendered dreamworld, is free to do even more ridiculous things with its course design than would be possible in reality. And herein lies its main appeal.
Continue reading Delving Into Kirby’s Dream Course – #2 →
During my exploration of Kirby and the Rainbow Paintbrush, I mentioned that I wasn’t sure what to expect from a Kirby game other than, well, the unexpected.
I was expecting at least some of the games in the series to be relatively conventional platform games — and I know they’re there somewhere! — but the next one I happened to alight upon, courtesy of the SNES Mini’s built-in lineup of games, was Kirby’s Dream Course.
I had no set expectations for what Kirby’s Dream Course was going to be before firing it up for the first time. But I can tell you I didn’t expect it to be a thoroughly charming minigolf game!
Continue reading Delving Into Kirby’s Dream Course – #1 →
Okay. Let’s talk about how this game looks, because it’s a real highlight of the experience.
One of the things I really like about the Nintendo of the Wii U and Switch generations in particular is the fact that they’ve demonstrated themselves to not be afraid of experimenting with aesthetics and overall style — though there’s a certain amount of internal consistency there, too.
Specifically, it’s all about Nintendo’s desire to make interactive experiences that are as much “toys” as they are “games”. And Kirby and the Rainbow Paintbrush is a great example of this at work.
Continue reading Delving into Kirby and the Rainbow Paintbrush – #2 →
One of the Nintendo series that I have never really explored over the years is Kirby. This isn’t for any reason other than the fact I simply haven’t really got around to it.
I picked up Wii U title Kirby and the Rainbow Paintbrush (known as Kirby and the Rainbow Curse elsewhere, I believe) a little while back, and just recently I thought I’d put it through its paces just to see what was going on.
So far I’m having a blast. I understand it’s not like some other Kirby games… but I also understand that there isn’t really a set “Kirby formula” in the way that some other Nintendo franchises have a distinctive way of doing things. So as such it’s an interesting one to start with… and an interesting one to take on its own merits.
Continue reading Delving Into Kirby and the Rainbow Paintbrush – #1 →