Tag Archives: arcade racers

Sunday Driving: Amy Maxes Out – Sonic & All-Stars Racing Transformed #5

Ladies, gentlemen and various woodland creatures… start your engines, ’cause it’s time for another installment of Sunday Driving.

We’ve been playing through Sumo Digital’s excellent Sonic & All-Stars Racing Transformed on PC and having a ton of fun along the way. For the uninitiated, this fantastic kart racer is particularly well known for having a superb single-player mode, so for those who have found Mario Kart a bit lacking in this regard over the years… check it out.

Hit the jump for the latest episode.

Continue reading Sunday Driving: Amy Maxes Out – Sonic & All-Stars Racing Transformed #5

Sunday Driving: Amy vs Tank – Sonic & All-Stars Racing Transformed #4

It’s another weekend where I find myself editing an episode of the MoeGamer Podcast, but here’s a bit more Sunday Driving for your enjoyment!

Today we continue our playthrough of Sonic & All-Stars Racing Transformed’s excellent single-player mode, the World Tour.

We’re starting to get into some of the game’s more unusual events now, so hit the jump to see the latest episode.

Continue reading Sunday Driving: Amy vs Tank – Sonic & All-Stars Racing Transformed #4

Sunday Driving: Scud Racer – Sonic & All-Stars Racing Transformed #3

It’s time for another episode of Sunday Driving and the continuation of Amy’s world tour in Sonic & All-Stars Racing Transformed.

I noticed the quality on the previous videos was lower than it has been from my previous PC game captures, likely due to the fact that some combination of Windows 10 and/or my switch to SSD has meant that I’ve been having to re-encode captured video to a constant frame rate otherwise I get audio sync issues. This time around I’ve used higher quality settings, so let me know if you notice the difference.

Hit the jump to see the video! Continue reading Sunday Driving: Scud Racer – Sonic & All-Stars Racing Transformed #3

Sunday Driving: Amy’s Hot Wheels – Sonic & All-Stars Racing Transformed #1

I’m currently deep in editing the next episode of the MoeGamer Podcast, but I managed to find some time to get a new Sunday Driving up.

I’ve had a few computer woes recently with a failing hard drive (probably down to it being about eight years old and getting battered pretty hard with video work) so I upgraded to an SSD (and Windows 10, against my better judgement). In the process I misplaced my Blur save file, so I thought this would be a good opportunity to revisit a favourite Sega game.

Here’s a look at Sonic and All-Stars Racing Transformed from Sega and Sumo Digital, a game that I enjoy a whole lot more than Mario Kart… in single-player, anyway.

Continue reading Sunday Driving: Amy’s Hot Wheels – Sonic & All-Stars Racing Transformed #1

The MoeGamer Awards: Best Ridge Racer

The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here!

The Ridge Racer series was a prime candidate for the Uncancel This Series award, but I’m still holding out hope that we’ll get a new one someday, and that it will be the most amazing arcade racer in existence.

Until that time comes, there are plenty of games in the series that I can continue to enjoy. But that, of course, begs an important question: which one of them is best?

And the winner is…

Continue reading The MoeGamer Awards: Best Ridge Racer

Ridge Racer 7: The New “Revolution”

cropped-ridge-header-8975512This article is one chapter of a multi-part Cover Game feature!
<< First | < Previous | Next > | Latest >>


Almost exactly a year after its previous installment, Ridge Racer got another mainline entry — a title which marked the franchise’s return to Sony platforms after its temporary dalliance with Microsoft.

Ridge Racer 7 was an exclusive title for Sony’s new PlayStation 3 platform — and in keeping with series tradition, it was a launch title, too — but it represented a less radical reinvention of the series than some of the previous games. In fact, those who played Ridge Racer 6 might find an awful lot of it quite familiar.

Ridge Racer 7, you see, is largely a reinvention of Ridge Racer 6, similar to how Ridge Racer Revolution was a reinvention of the original game. But that doesn’t make it a game you should pass up. Quite the opposite, in fact.

Continue reading Ridge Racer 7: The New “Revolution”

Ridge Racer 6: PlayStation Who?

cropped-ridge-header-8975512This article is one chapter of a multi-part Cover Game feature!
<< First | < Previous | Next > | Latest >>


It was a good five years between Ridge Racer V helping to launch the PlayStation 2 and the next mainline numbered installment in the series.

In the intervening years we had a couple of spinoff games that are a little beyond the scope of what we have time to cover this month: in 2003, there was series outlier R: Racing Evolution, the only installment to feature licensed cars and thus a game some don’t consider to be a Ridge Racer at all, and 2004 gave us a well-received title for PSP that, in true Ridge Racer tradition, helped to demonstrate what a new Sony platform was capable of at launch.

It was 2005 before the next “true” sequel, however, and once again the series helped to launch a console. This time, however, it wasn’t a showcase game for a Sony platform; it instead formed part of the launch lineup for Microsoft’s Xbox 360, the first of the high-definition consoles to hit the market.

Continue reading Ridge Racer 6: PlayStation Who?

Ridge Racer V: Back to Basics

cropped-ridge-header-8975512This article is one chapter of a multi-part Cover Game feature!
<< First | < Previous | Next > | Latest >>


Ridge Racer V was an important game for Namco.

Not only was it to be a follow-up to the incredibly well-received and popular Ridge Racer Type 4it would also be the first installment of the series on a new generation of consoles — and a launch title for that system, the PlayStation 2, to boot.

Expectations were high for the new game to be both an impressive showcase for the new format and another solid installment in what was, by now, a well-loved and much-respected arcade racing franchise. The reality didn’t quite match up to these expectations… but it was certainly a damn good effort.

Continue reading Ridge Racer V: Back to Basics