Tag Archives: Atari ST

Atari ST A to Z: Hudson Hawk

Remember the movie Hudson Hawk? Probably not. It was a Bruce Willis passion project that the people who actually watched found rather enjoyable, but it ultimately ended up forgotten by most.

Like many movies in the ’80s and ’90s, Hudson Hawk got a video game adaptation by Ocean. The remarkable thing this time around is that said video game adaptation didn’t suck; it was actually a rather good platformer that combined dexterity challenges, puzzling and light combat. It also didn’t feel the need to be super-true to the movie, which probably helped it in the long run.

Check it out in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Gem’X

When is a colourful Japanese puzzle game not a colourful Japanese puzzle game? When it’s made by Germans!

Gem’X, despite appearances, is indeed a German-born game designed to resemble Japanese arcade titles, thanks to one of its designers’ love of Japanese anime and manga. While there are certain areas where they didn’t quite nail the presentation, it certainly has a distinctive look and feel among the rest of the Atari ST’s library.

And it’s an interesting, surprisingly cerebral puzzle game, too! Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Fast Food

While the Dizzy games are primarily associated with the 8-bit microcomputer platforms for many people, a lot of them came out on the 16-bit computers, too.

Third title Fast Food deviated from the traditional “arcade adventure” format of the series, instead providing a maze-based munch ’em up in which the things you are tasked with munching are all moving around as much as you are. K.C. Munchkin would be proud.

Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Electronic Pool

For quite a while, games that ostensibly simulated “real” sports and activities weren’t necessarily concerned with realism — they were concerned with being fun video games first and foremost.

A good example of this is Electronic Pool for Atari ST by Microdeal. This game resembles real-life pool but doesn’t follow many of its rules — and in doing so it manages to create an entertaining arcade-style experience. (One might argue that it’s quite similar to Data East’s Side Pocket, but this certainly isn’t an official adaptation of that…)

Rack ’em up and join me in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Dark Side

Dark Side is a game I have very fond memories of from back in the day, and it’s a game that actually holds up rather well today.

The second game to make use of Incentive Software’s revolutionary cross-platform “Freescape” 3D engine, Dark Side challenged players to explore a network of interconnected sectors while attempting to untangle a mess of power cables supplying energy to a deadly laser. While you can beat the whole thing in less than 15 minutes if you know what you’re doing, the fun is in figuring out exactly how you pull that off.

Well, aside from one really stupid puzzle, but I show you all how to complete that in the video below. So watch it! Then subscribe on YouTube for more if you aren’t already. Thank you muchly!

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Atari ST A to Z: Chuck Rock

Unga bunga! Today we look at Core Design’s mascot from before they hit paydirt with Lara Croft and… well, let’s just say thank heavens for Ms. Croft, huh.

Chuck Rock is a platform game originally released for Atari ST and Amiga, which subsequently found itself ported to a wide variety of other computer and console systems. Growing up, I had the most experience with the Super NES version, so it was interesting to return to the Atari ST original and see how Atari’s 16-bit machine got on with things.

Aside from the commonly seen poor use of the ST’s sound chip, this isn’t a bad version of the game, all things considered. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Bomb Jack

Most Atari ST owners probably came into contact with the ST version of Tecmo’s Bomb Jack at one point or another.

Developed by the ever-variable Paradox Software, this is actually one of their somewhat stronger efforts compared to some of their other attempts at arcade conversions, and was certainly reasonably fondly regarded back in the day.

I’ve always enjoyed a bit of Bomb Jack, and while there are better versions available out there, this version holds a fair amount of nostalgia for me. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Asteroids Deluxe

Will I never be free of this accursed game? Given the sheer number of versions Asteroids has enjoyed over the years, I suspect not. But it is actually quite interesting to compare all of them.

The Atari ST version of Asteroids Deluxe — one of the only ports of that specific game as opposed to the original Asteroids — was handled by Paradox Software, much like many of the other late Atari-published arcade conversions on the platform. This time around, they haven’t done an altogether bad job on the port — it looks and plays pretty well, for sure, though as always for the poor old ST, the sound leaves a little to be desired.

It’s certainly far less of a mess than certain previous Paradox ports, however — and a solid version of Asteroids for Atari’s 16-bit machine. Check it out in the video below, and don’t forget to subscribe on YouTube for more.

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Atari ST A to Z: Zoltar

Mandarin Software’s STOS marketed itself as “The Game Creator”, but really it was a lot more than that — it was a whole programming language based on the conventions of BASIC, meaning you could do a wide variety of things with it.

One of the showcase titles included with the STOS package was Zoltar, a simple shoot ’em up that tasked you with taking down pre-scripted waves of aliens as they swooped, bobbed and weaved around the screen. As a game, it’s not great, but it’s a good showcase of what STOS is capable of — particularly as it includes a fully functional built-in level editor!

Check it out — and hear about my lost ST game ZAPP — in the video below, and don’t forget to subscribe on YouTube for more!

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Atari ST A to Z: Ynis Witrin – Isle of Glass

In today’s Atari ST A to Z, my cat Patti decides to make a guest appearance during the introduction, which will hopefully be reason enough for some of you to watch.

For those of you who continue to watch after the introduction, we’ve got a rather unusual and interesting game today: Ynis Witrin: Isle of Glass, which is an action adventure created using Mandarin Software’s STOS Basic, and which there appears to be very little information about online.

It turns out to be a rather entertaining game, though, and one that I’m kind of intrigued to explore in further depth at some point in the future. In the meantime, check out my experiences in the video below, and don’t forget to subscribe on YouTube for more!

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