If you follow me on Twitter, you probably know that I have a few ongoing side projects right now.
I wanted to draw a bit of attention to them for those who primarily follow this site — and also just to take a bit of pride in my work elsewhere!
Let’s take a look at what’s been going on elsewhere on what I’m choosing to think of as “The MoeGamer Network”, then…
Continue reading Around the Network →
A lot of games that really stand the test of time are based on a very simple idea.
This is particularly apparent in the puzzle game genre, which typically involves little more than matching shapes and colours in one form or another. And indeed said genre is home to some absolutely timeless classics that are still getting rereleases and reimaginings today.
One puzzler from the early days of gaming that often seems to get forgotten, however, is Sega’s Columns — and that’s a bit of a shame, because it’s an interesting twist on the usual falling block puzzle format.
Continue reading Puzzler Essentials: Columns →
I have spent more time than is probably strictly necessary pondering who my first “video game waifu” was.
My initial reaction was that it was Sophia Hapgood from Indiana Jones and the Fate of Atlantis, and to be fair that would be an eminently solid choice for a first digital love. But I had a feeling there was someone special before that… but who?
Picking up a copy of puzzle game Soldam for Nintendo Switch, which I’ll be taking a more in-depth look at soon, reminded me that ah yes, it was Rit from Jaleco’s Rod Land.
Continue reading Rod Land: “So Cute… It’ll Make You Puke!” →