Tag Archives: competitive

Atari A to Z Flashback: Pong

It’s Pong! The grandaddy of them all. Well, okay, not the absolute first ever computer game ever EVER, but it was certainly the first widely successful one.

If you have the slightest familiarity with gaming, surely Pong needs little to no introduction, but you might be surprised to know that it actually still holds up rather well today. It’s gaming stripped down to its bare essentials, both in terms of graphics and mechanics — and it still works wonderfully as a competitive game.

Fortunately, with how well-known it is and how easy it is to program a convincing clone (even I could probably do it if I tried hard enough!) there’s no shortage of ways to play it these days… but if you really want the true experience, you gotta go Atari.

Find a full archive of all the Atari A to Z videos on the official site.

Atari A to Z: Capture the Flag

Towards the end of our first cycle of Atari A to Z, we came across an interesting little first-person maze game called Way Out, developed by Paul Edelstein and published by Sirius Software.

That game got a sequel! And like all good sequels, it provides more of the same, but better. Specifically, it provides split-screen competitive two-player action (with an optional AI-controlled computer opponent) and an unconventional but nonetheless effective control scheme that provides us with one of the earliest ever examples of “strafing” in 3D.

It’s also a very early example of a game that George “The Fat Man” Sanger contributed to; his distinctive music was a mainstay of ’90s PC gaming and beyond, so it’s interesting to see where his “roots” lie!

Find a full archive of all the Atari A to Z videos on the official site.

Namco Essentials: Tank Force

While they’ve fallen a bit out of fashion in more recent years, tanks have been an important part of the gaming landscape pretty much since its dawn. (Then, of course, they trundled right over said landscape, flattened it and blew it up.)

Indeed, one of the earliest competitive games — Atari’s Combat for 2600, released in 1977 — is most well known for its highly enjoyable two-player tank battles, though the game’s myriad modes also incorporated a variety of other vehicles.

Namco got in on the tank battle action in 1980 with its arcade title Tank Battalion, subsequently followed up by spinoff title Battle City for Famicom in 1985. Then, finally, we come to 1991’s Tank Force, the game that we’re concerned with today — and an underappreciated arcade title that is well worth your time to check out.

Continue reading Namco Essentials: Tank Force