Towards the end of our first cycle of Atari A to Z, we came across an interesting little first-person maze game called Way Out, developed by Paul Edelstein and published by Sirius Software.
That game got a sequel! And like all good sequels, it provides more of the same, but better. Specifically, it provides split-screen competitive two-player action (with an optional AI-controlled computer opponent) and an unconventional but nonetheless effective control scheme that provides us with one of the earliest ever examples of “strafing” in 3D.
It’s also a very early example of a game that George “The Fat Man” Sanger contributed to; his distinctive music was a mainstay of ’90s PC gaming and beyond, so it’s interesting to see where his “roots” lie!
Find a full archive of all the Atari A to Z videos on the official site.
It’s surprised me with how much better the visuals and audio are compared to how I remembered it. But I did have the image of the rectangular player avatars firmly stuck in my head. π
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