Tag Archives: popular media

What would “the school RPG” look like from a culture outside of Asia?

Playing through Tokyo Xanadu eX+ as I am, I find a thought occurring to me which I’ve pondered privately in the past, but never actually written anything about. So I thought I’d indulge those musings now.

The thought is, as it says in the headline, what would a “modern day urban RPG” with a primarily school-based setting look like if it was set in, say, the UK, where I’m from? I suspect it would be very different, and I’m surprised that no-one appears to have tried it up until this point.

Sure, there are western visual novels set in a school setting, but those are often heavily exaggerated or laden with insincerity and irony; there’s nothing delivered with a sense of genuine earnestness like Tokyo Xanadu eX+, the Persona series or Blue Reflection. And I think that’s a pity. So I’d like to talk about that a bit today.

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The growing importance of media with a positive vibe

A short while ago at the time of writing, my good pal Rob Caporetto (who works on the excellent “Beyond the Scanlines” series over on YouTube) posted a review of Atari’s latest “Recharged” remake of one of its old classics, Lunar Lander Beyond. And it got me thinking.

Specifically, the thing that got me thinking was Rob’s comments on how the whole thing felt like it was acknowledging the corporate-heavy hellscape that is life in 2024, but it didn’t really do anything with it. It just felt dour and cynical about the whole thing, with no attempt to either satirise the shitness or provide a real sense of “hope” lying somewhere beyond, and that left the narrative aspect of Lunar Lander Beyond feeling like something of a drag to him.

I’ve been aware of this overall trend in media for a while, and it’s honestly fairly exhausting. But thankfully, bleak outlooks for the present and/or future aren’t the only things that popular entertainment has to offer… you just have to know where to look. So let’s ponder that a bit today.

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Waifu Wednesday: Princess King Boo

The Bowsette trend has continued pretty much unabated since last week — and I’m certainly not complaining.

Alongside the original phenomenon, however, there has been a related meme that has proven almost as successful and popular — so much so that it’s quite common to see the pair of them together.

I am, of course, talking about Princess King Boo, known to our Japanese cousins as キングテレサ姫 (kingu teresa-hime).

Header image by Yusan (Pixiv). Please support the many fabulous artists who have helped bring this meme to life!

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Blue Reflection: Introduction, and a Brief History of Magical Girls

cropped-header2-1232508This article is one chapter of a multi-part Cover Game feature!
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This month’s Cover Game is a Gust title I’ve been intrigued about ever since it was first announced: Blue Reflection.

Featuring a combination of Mel Kishida’s wonderfully soft-edged artwork translated beautifully into 3D polygonal graphics, a highly stylised soundtrack by Hayato Asano and an intriguing story about empathy and emotion, I always knew this was going to be an experience that was right up my alley.

So let’s begin our exploration with an overview of what the game is all about, and a look back at the “magical girl” genre that inspired it.

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