Tag Archives: videopac games

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Everyone back to work now? Me too. Booooo.

Still, that means getting back on a normal schedule again, and it also means the beginning of a new year of Cover Game features, kicking off with the Atelier Arland series starting this month. From there… well, there’s a whole bunch of stuff I’m excited about covering in the near future!

There are also developments in the world of Atari A to Z, and I’ll be getting the ball rolling on Videopac Games again this week now that I’m in a good “rhythm” again. But for now, hit the jump to see what you might have missed!

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Planning for 2019

Happy new year, everyone! I hope you all had a suitably tolerable New Year’s Eve. I spent most of mine editing and preparing videos, but to be honest, this is the sort of thing I’d rather do these days anyway!

Today I thought I’d take a moment to look forward to 2019, make a few plans and inform you of what my intentions for MoeGamer and my other projects are for the coming year. None of said projects are going anywhere, I hasten to add — I am, however, expanding on or rethinking a few things here and there.

Let’s get right into it then!

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Whew, nearly went to bed without the weekly roundup. That would never do now, would it?

It’s been… a tough week, I won’t lie. Well, actually, it’s been a tough few weeks due to one thing or another, but this week in particular has been one of the worst for a while for reasons that are probably obvious.

Still, one of the best things you can do for your own sanity in trying times is attempt to cling onto at least one little piece of normality… so things have been ticking along here as usual amid numerous instances of uncontrollable crying and bleak depression. Let’s take a look at what you might have missed this week.

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Around the Network

It’s been a fun, busy and productive week around the MoeGamer network!

We kicked off the week with a bizarre PS2 driving game and a new episode of The MoeGamer Podcast, continued with a collaborative post in conjunction with Luminous Mongoose of Otaku Essays and Analyses, and wrapped things up with the next installment of the current Cover Game feature: the Project Zero series. And in the lands of Atari, we stormed a Nazi fortress and punched some bad dudes in the fa– wait, that’s something else, isn’t it?

Hit the jump to see what you might have missed this week!

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Around the Network

Hello again everyone! Hope you’ve all had a pleasant weekend and are enjoying the cosiness that the onset of autumn brings.

I’ve been busting my ass trying to beat Evenicle and it’s taken a little longer than I anticipated, but as I write this, I’m on the final chapter and closing in on the actual ending, so we’ll wrap things up once and for all with one more article either later today or (more likely) tomorrow.

After that we’ll be moving on to spooky funtimes for October with the Project Zero series, also known as Fatal Frame. But what else went on this week? Well, hit the jump and let’s review.

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Around the Network

Happy Saturday everyone! Hope your week has been good and that you’re now enjoying a nice relaxing weekend.

It’s been a busy week as always around here. Chris and I spent this afternoon recording a new podcast that should be caressing your earholes by Monday, all being well, and in the meantime there’s been lots of stuff happening both here on MoeGamer and on the other sites in my “network” of sorts.

Hit the jump for a summary of what’s been going on!

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