I never played Clive Townsend’s classic open-structure 2D platformer Saboteur! until his recent Nintendo Switch version, which I absolutely loved.
Imagine my delight, then, when I saw that some talented AtariAge members had taken it upon themselves to port this classic game to the dear old Atari 8-bit. How would it come out, I wondered.
Pretty damn well, as it happens; some speed inconsistencies aside, we have a very true port of a ZX Spectrum classic here — now available for any Atari fans to enjoy! Check out the video below, and don’t forget to subscribe on YouTube for more.
1985’s Saboteur! is a well-regarded title in the ZX Spectrum’s considerable library of games — and, as we’ve seen, it still holds up surprisingly well today.
Two years later, creator Clive Townsend brought us a full-on sequel that was an extremely noteworthy title for a number of reasons — and, just like the original Saboteur!, this can now be played in enhanced form on modern systems.
So grab your shuriken and hop on your hang-glider — we’re going in.
Continue reading Saboteur II: Avenging Angel – Dropping the “J”
The 8-bit home console era is, at this point, pretty well documented; how many times over the years have we seen an article or video purporting to tell “the story of Super Mario Bros. 3” for the umpteenth time?
But what about the 8-bit microcomputer era? For one reason or another, this has always remained much more niche-interest, with far less in the way of online historical explorations and even less in the way of reimaginings, remakes and rereleases.
Here’s Saboteur!, a Nintendo Switch and Windows PC rework of a ZX Spectrum game from 1985 — put together by the original author, no less — and a title I’ve found myself surprisingly wrapped up in since downloading it from the eShop for 89p a couple of weeks ago!
Continue reading Saboteur!: Full Spectrum Ninja