I’ve always known subLOGIC and Bruce Artwick for their work on bringing Flight Simulator into the world — but I guess I shouldn’t have been surprised that they produced one of the most impressively accurate (and customisable) pinball sims of the 8-bit era, too.
Night Mission Pinball may seem simple and straightforward on paper, since it only features a single table, but the depth of simulation on offer — plus the commitment to recreating the physicality of pinball on original hardware — is impressive stuff, particularly when you start delving into the highly tweakable “fix” mode.
Check it out in the video below, and don’t forget to subscribe on YouTube for more!
One of my favourite things about video games is the possibility to simulate things that have their roots in “reality”, but then extend that simulation to something that would be physically impossible or at least impractical to do.
Flipnic, a 2003 release for PS2 that was originally developed by Sony but, oddly, localised and brought West by Ubi Soft, of all people, takes this approach with pinball. While your average real-world pinball table is… well, roughly table-sized, Flipnic’s “tables”, if it’s even accurate to call them that, are absolutely enormous, frequently gravity-defying and full of contraptions that would make Heath Robinson proud.
It’s a bizarre game and no mistake… but well worth giving a bit of time to, particularly if you reckon yourself as a bit of a pinball wizard.
Continue reading PS2 Essentials: Flipnic