In today’s episode of Final Fantasy II, Firion and the gang return to the Mysidian Cave in search of the Crystal Rod.
This whole sequence shows how Final Fantasy II has a few interesting “puzzles” along the way where things you do in one location can have a knock-on effect elsewhere in the game. While the game at times “feels” less linear than other Final Fantasy titles, bits like this remind you that you’re still being railroaded down a main scenario.
With any luck, soon we’ll have the Ultima tome in our grasp. And with even more luck, they remembered to fix how the Ultima spell works for this version of Final Fantasy II… because it sure didn’t work properly in the Famicom original!