Ah, golf. A good way to ruin a perfectly good walk, or something. Unless you’re playing it on your Atari 8-bit home computer, of course, in which case you don’t even have to get out of your chair!
Leader Board from Access Software wasn’t the first computerised golf game, nor was it the inventor of the power and accuracy meter system that many golf games continue to use to this day. But it did help to popularise the genre among home computer users, as well as cement a lot of conventions that have very much stood the test of time.
If you can play Everybody’s Golf, you can play Leader Board… in theory, at least. I can definitely do the former, so let’s see if the latter is true, shall we?
With the latest installment in the Mario Tennis series coming soon to Nintendo Switch at the time of writing, I thought it would be a good opportunity to revisit one of my favourite versions.
It’s not often that a handheld version of a game can honestly claim to be superior to its counterpart on TV-based consoles — and this was something that occurred even less frequently back in the days where the 8-bit Game Boy Color and the 64-bit Nintendo 64 coexisted happily alongside one another. But 2000’s Mario Tennis pulled it off with a spectacularly ambitious, interesting and ballsy handheld version that, for solo play at least, ran rings around its big brother.
It achieved this primarily by not even attempting to be a “port” of the rather multiplayer-centric N64 version — not that this would have been possible given the disparity in technological capabilities between the two platforms — but instead providing a unique, solo-focused experience. One that is still worth playing today — and which Mario Tennis Aces’ single-player Adventure Mode has undoubtedly taken some inspiration from.
Continue reading Game Boy Essentials: Mario Tennis