Tag Archives: Japan

Waifu Wednesday: Aya Kamiki

We’ve had celebrities putting in appearances in video games for a good while now, mostly as voice actors, but it’s quite rare to see a performer appear in a game as themselves.

Japanese singer, actress and model Aya Kamiki evidently saw a good opportunity back in 2008, though, and played a part in Spike Chunsoft’s sound novel 428: Shibuya ScrambleQuite a substantial one, too, despite not being one of the main actors; her face is plastered all over billboards and electronic displays in the in-game rendition of Shibuya (which is represented entirely through photographs and full-motion video), her song Sekai wa Sore Demo Kawari wa Shinai is heard numerous times throughout the narrative and she even puts in an in-person appearance for one brief moment during the main story.

It’s an inventive way to promote yourself, for sure, and adds to the overall believable atmosphere of Spike Chunsoft’s game. But who, exactly, is Aya Kamiki?

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Ne no Kami: Exploring Shinto Myths and Legends

ne-no-kami-header-9620182This article is one chapter of a multi-part Cover Game feature!
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One of the best things about the visual novel medium is its ability — and willingness — to tackle things that are outside the normal remit of “video games” as a whole.

In the case of Ne no Kami: The Two Princess Knights of Kyoto, a visual novel from small, independent Japanese circle Kuro Irodoru Yomiji, there’s a certain degree of “crossover” in terms of subject matter. We have the sort of “plucky young heroes tackle otherworldly horrors” angle that we’re most used to seeing from more conventional video games, but at the same time we also have some sensitively handled exploration of romantic relationships, disparate cultures colliding and young people trying to find their place in the world.

Of particular note is Ne no Kami’s exploration of traditional Japanese and Shinto mythology, an angle which it takes great pains to point out is only its author’s interpretation rather than “fact”. But this doesn’t make it in any way “invalid”, of course; mythology, by its very nature, doesn’t have any “factual” basis in the first place, and has only survived so long by being reinterpreted and passed on across thousands of years.

Before we investigate the game’s story in detail, then, it behooves us to have a general understanding of the mythology on which it is based.

Continue reading Ne no Kami: Exploring Shinto Myths and Legends