Ne no Kami: The Two Princess Knights of Kyoto

A visual novel positively dripping in traditional Japanese mythology, with a hint of Lovecraftian horror and Norse legends for good measure. And yuri. Lots and lots of yuri.


Developer: Kuro Irodoru Yomiji
Publisher: Sekai Project/Denpasoft
Available on: Windows PC (all ages), Windows PC (18+)


Cover Game Articles

Ne no Kami: Exploring Shinto Myths and Legends - Yuri visual novel Ne no Kami: The Two Princess Knights of Kyoto is heavily based on Shinto myths and legends. So where better to start exploring than with a look at some of these traditional tales?
Ne no Kami: Love, Innocence and Ayakashi - The narrative of Ne no Kami: The Two Princess Knights of Kyoto has numerous intertwining narrative threads over the course of its complete run time... so let's see if we can't unravel a few.
Ne no Kami: The Extended Universe – Sacrament of the Zodiac - Due to how substantial they are as creative works, visual novels tend to be standalone affairs. But sometimes creators like to explore an "extended universe" of sorts through other works. That's what author Fenrir Vier did here.
Ne no Kami: Inspiration and Intent - When contemplating a creative work, it's always good to hear from the creator themselves. So here's a chat with Fenrir Vier, creator of Ne no Kami and its companion piece Sacrament of the Zodiac.

Other Articles about Ne no Kami

The MoeGamer 2019 Awards: Ten Years, Ten VNs - The MoeGamer Awards are a series of “alternative” awards I’ve devised in collaboration with the community to celebrate the sorts of things that never get celebrated in end-of-year roundups! Find out more here — and feel free to leave a suggestion on that post if you have any good ideas! – It’s nearly the end of a … Continue reading The MoeGamer 2019 Awards: Ten Years, Ten VNs
The One-Liner Challenge - Time for a Community tag post! This one looked like a particularly fun one, and after the lovely Irina from I Drink and Watch Anime specifically requested me to do one about games, who was I to refuse? The original tag came from The Awkward Book Blogger and was based around, as you might expect, … Continue reading The One-Liner Challenge
The MoeGamer Awards: Best Couple - The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here! I love the fact that modern gaming is such an interesting, broad medium that it is possible to even contemplate … Continue reading The MoeGamer Awards: Best Couple
From the Archives: Embracing the “H” - Sex. Yes, that was entirely a cheap trick to get your attention, but it’s also the subject of today’s column. There are some interesting and varied thoughts about sex in games out there, but it’s a subject that still remains largely taboo for many developers, publishers and even critics. It’s also a subject in which … Continue reading From the Archives: Embracing the “H”
From the Archives: On the “Idiocy” of Interactive Storytelling - Back at the end of November 2012, this article appeared over on community-led games writing site Bitmob (now folded into VentureBeat’s GamesBeat). For those too lazy to follow the link and/or read the article, the gist is as follows: Shawn McGrath, creator of the psychedelic abstract shooter Dyad for PlayStation 3, made some rather bold … Continue reading From the Archives: On the “Idiocy” of Interactive Storytelling

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