Ne no Kami: The Two Princess Knights of Kyoto

A visual novel positively dripping in traditional Japanese mythology, with a hint of Lovecraftian horror and Norse legends for good measure. And yuri. Lots and lots of yuri.


Developer: Kuro Irodoru Yomiji
Publisher: Sekai Project/Denpasoft
Available on: Windows PC (all ages), Windows PC (18+)


Cover Game Articles

Ne no Kami: Exploring Shinto Myths and Legends - One of the best things about the visual novel medium is its ability — and willingness — to tackle things that are outside the normal remit of “video games” as a whole. In the case of Ne no Kami: The Two Princess Knights of Kyoto, a visual novel from small, independent Japanese circle Kuro Irodoru Yomiji, there’s … Continue reading Ne no Kami: Exploring Shinto Myths and Legends
Ne no Kami: Love, Innocence and Ayakashi - The narrative of Ne no Kami: The Two Princess Knights of Kyoto has a number of different threads, all of which intertwine with one another to create a rather compelling whole. We have the very personal story of the protagonist Len, as she attempts to come to terms with a new world that is vastly … Continue reading Ne no Kami: Love, Innocence and Ayakashi
Ne no Kami: The Extended Universe – Sacrament of the Zodiac - Due to the fact that they are often rather substantial, ambitious undertakings, in many cases with multiple narrative routes, visual novels are often treated as “standalone” affairs. As such, it’s relatively rare to come across multiple works set in the same narrative universe. There are exceptions, of course: the Grisaia series, which we covered last month, presently … Continue reading Ne no Kami: The Extended Universe – Sacrament of the Zodiac
Ne no Kami: Inspiration and Intent - With visual novels having a lot more in common with conventional, non-interactive fiction than many other types of video games, it’s eminently possible for individual authors to give their work a clear sense of artistic identity and authorial voice. Such is the case with Ne no Kami and Sacrament of the Zodiac, the work of Japanese circle Kuro … Continue reading Ne no Kami: Inspiration and Intent

Other Articles about Ne no Kami

The One-Liner Challenge - Time for a Community tag post! This one looked like a particularly fun one, and after the lovely Irina from I Drink and Watch Anime specifically requested me to do one about games, who was I to refuse? The original tag came from The Awkward Book Blogger and was based around, as you might expect, … Continue reading The One-Liner Challenge
The MoeGamer Awards: Best Couple - The MoeGamer Awards are a series of made-up prizes that give me an excuse to celebrate games, concepts and communities I’ve particularly appreciated over the course of 2017. Find out more and suggest some categories here! I love the fact that modern gaming is such an interesting, broad medium that it is possible to even contemplate … Continue reading The MoeGamer Awards: Best Couple
From the Archives: Embracing the “H” - Sex. Yes, that was entirely a cheap trick to get your attention, but it’s also the subject of today’s column. There are some interesting and varied thoughts about sex in games out there, but it’s a subject that still remains largely taboo for many developers, publishers and even critics. It’s also a subject in which … Continue reading From the Archives: Embracing the “H”
From the Archives: On the “Idiocy” of Interactive Storytelling - Back at the end of November 2012, this article appeared over on community-led games writing site Bitmob (now folded into VentureBeat’s GamesBeat). For those too lazy to follow the link and/or read the article, the gist is as follows: Shawn McGrath, creator of the psychedelic abstract shooter Dyad for PlayStation 3, made some rather bold … Continue reading From the Archives: On the “Idiocy” of Interactive Storytelling

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