Quake is here! Again. Only this time around, it’s (re)releasing in a context where it actually feels fresh and interesting, rather than a technologically superior version of things we’ve seen before.
It’s fascinating quite how well Quake holds up today, particularly when compared to today’s takes on first-person shooters. Night Dive Studios’ new remaster of the game is incredibly respectful to the original while adding a bunch of conveniences that modern players would demand — and there’s a whole lot of game in there to enjoy, too.
Check it out in the video below, and don’t forget to subscribe on YouTube for more!
[UPDATE 27/07/2019 — Bethesda has said in a tweet that the online login requirement mentioned in this article was originally intended to be an optional feature for their “Slayer’s Club” members to obtain rewards for playing the classic Doom games. They are presently working on a fix to remove the mandatory online login. The original article follows while the situation remains.]
The sudden, surprise news that id Software’s venerable first-person shooter Doom was coming to Nintendo Switch (and PS4, and Xbox One) was initially very exciting indeed.
In celebration of Doom’s 25th anniversary, it seemed, we were to be treated to modern ports of Doom, Doom II and the underappreciated Doom III — and they were going to be cheap. Moreover, the fact that they were coming to Switch meant that you’d finally be able to take a competent version of Doom on the go with you without having to battle mobile versions’ awful touchscreen controls.
And indeed, you can now take a competent version of Doom on the go with you… but there are some important things to note. Let’s take a look.
Continue reading Doom: Now Available On the Go. Kind Of.