The mid ’90s was a great time to be playing PC games. It was a time when the platform was really starting to find its feet, and it saw a variety of innovations in lots of different genres that we’re still feeling the effects of today.
Enter Descent from Parallax Software, then — a fully texture-mapped, polygonal, 3D, six-degrees-of-freedom first-person shooter that plonked you in the cockpit of a spacecraft and taskes you with blowing up a series of mining installations from within. There really was nothing quite like it at the time.
It’s a game that’s held up extraordinarily well over the years and is still a ton of fun in the 21st century. Check out the video below, and don’t forget to subscribe on YouTube for more!
2 thoughts on “short;Play: Descent”
It’s amazing to look back at Descent now and think that this came out only a year after Doom!