Tag Archives: Curtain Call

From the Archives: Meaning in the Madness

With a lot of the games I’ve played over the last few years — including many of the visual novels that I’ve read — I’ve found myself thinking “gosh, I really wish I had this when I was a teenager.”

Not just from a technical standpoint — though naturally the games of today look and sound considerably better than those of 15 years ago — but from the perspective of subject matter and the willingness to tackle issues that simply would have been unthinkable to see in a video game of the ’90s.

This article was originally published on Games Are Evil in 2013 as part of the site’s regular READ.ME column on visual novels. It has been edited and republished here due to Games Are Evil no longer existing in its original form.

Continue reading From the Archives: Meaning in the Madness

From the Archives: Twinkle, Twinkle

Back when I first started reading it, it became clear that the visual novel Kira Kira was something special.

It raised a bunch of interesting things to talk about, even before I’d seen the whole story. So with that in mind, here are my reflections from my early hours with Kira Kira, with more to follow in the coming weeks regarding the specific narrative routes through the game.

This article was originally published on Games Are Evil in 2013 as part of the site’s regular READ.ME column on visual novels. It has been edited and republished here due to Games Are Evil no longer existing in its original form.

Continue reading From the Archives: Twinkle, Twinkle