Regular readers may recall that a short while ago I posted an article about a brand-new zine known as TangoPunk that launched recently. Since that article, I’ve subscribed to said zine via Patreon, and the second issue is now in the hands of the growing group of subscribers!
Author TangoBunny is a supportive, enthusiastic and very kind person, so even though I’m already giving her money to get her A5-format bunny boobs and pachinko analysis through my letterbox every so often, I wanted to show her a bit of support and perhaps throw some new subscribers her way.
With that in mind, I wanted to give you all a bit of a look at issue 2 of TangoPunk. And if you like what you see, head on over to the Patreon page to subscribe!
For the uninitiated, TangoPunk is an zine aimed at adults that explores all manner of interesting games from both yesterday and today — right up the alley of most MoeGamer readers, in other words. Author TangoBunny has a particular specialism in exploring games in an incredible amount of depth, even going so far as to do technical things I don’t really understand like poking memory registers and discovering hidden content buried deep on game discs.
Here’s the cover of the second issue, outlining what we can expect from the contents. As you can see, there’s a wide variety of things covered, including pachinko game Sankyo Fever 3 — a particular interest of TangoBunny, so expect obscure pachinko game coverage in most issues — along with Tekken 3, Hotshot Racing, RuneScape and more.
TangoBunny’s also been kind enough to collaborate with her subscribers for a series of interviews in the upcoming issues — you can expect a conversation with me in the near future. This issue, she chats with Paulrus-Keaton from the Video Game Print Ads Tumblr page.
Here’s a sample of the colourful, visual-centric approach that TangoBunny has taken with the zine. She’s deliberately attempting to pay homage to the classic magazines of the ’90s, which means lots of screenshots to demonstrate the things discussed in the articles — often in step-by-step detail. It’s a great approach that managed to make even potentially dry subject matter vibrant and interesting to explore.
One of my favourite of TB’s homages to ’90s magazines is the way she explores “extras” in various games. Here we have a look at Tekken 3’s Force Mode, including some stitched screenshots of the various stages. I haven’t seen “maps” like that since real ’90s magazines!
As an example of the variety of games under the microscope in each issue, here’s a look at CodeMasters’ Italian Supercar for the ZX Spectrum. Not the sort of game you see talked about much in more mainstream “isn’t retro gaming fun?” articles out there on the Internet, which tend to focus on safe, console-centric titles that everyone has already heard of.
To complement that, here’s an in-depth look at the excellent Game & Watch Gallery for Game Boy, including a visual breakdown of how both the modern and retro versions of each game work and differ from one another.
And to justify that 18+ rating on the cover, here’s a mahjong game with titties. Specifically, it’s Mahjong Chinmoku no Hentai, a 1990 arcade game from Nihon Bussan that combines mahjong, boobies and military strategy. Doesn’t that sound like a party?
If you want to get in on the action, subscriptions start from just £7 a month. Find out more at patreon.com/TangoPunk!
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