Last week, we took a first look at the latest moe anthropomorphism mobile game, Girls’ Frontline (or “Gun Ladies”, as my wife calls it).
Since then, the game has officially launched out of open beta and got well underway, so I figured it was worth taking a closer look. With that in mind, I’ve been playing it a whole bunch over the course of the last week or so.
Short version: it’s really fun, it has interesting mechanics and great art and it is fair and generous. Sounds like a winning formula to me!
Continue reading Girls’ Frontline: A Closer Look
Moe anthropomorphism — aka “girls who are also [insert things that are very much not girls here]” — is a popular trend, particularly in the mobile and free-to-play gaming markets.
We’ve seen a number of success stories in this “genre” of popular entertainment over the last few years, with probably the most famous example being Kadokawa Games’ Kantai Collection, which went on to spawn anime, manga and all manner of other merchandise.
It’s unsurprising, then, that other developers remain keen to capitalise on the public’s apparent hunger for “girls who are also things that are not girls”. One of the latest games to cater to this demand is Girls’ Frontline by Chinese outfit MICA, brought West by Sunborn Games. Since a fair few people on my Twitter feed have been playing this recently, I thought I’d check it out for myself…
Continue reading Girls’ Frontline: Moe Anthropomorphism Goes Bang-Bang!