One of my favourite additions to Final Fantasy XIV over time has been the randomly generated dungeon Palace of the Dead.
I actually like it specifically because it’s one of the few pieces of content in the game that can legitimately be run solo while it’s still “relevant” to you. Other dungeons and Trials in the game only really become soloable once they are so far beneath your character and item level that the only reason to run them is “for fun” or for the sake of their story, but Palace of the Dead is pretty much always useful for something or other, be it levelling an alt class or simply obtaining some endgame tomestones.
The other nice thing about Palace of the Dead is that it’s been specifically designed with soloing in mind, since it even has its own leaderboard for solo adventurers.
Continue reading Eorzean Diary: Lonely Explorer
When I first started playing Final Fantasy XIV in A Realm Reborn’s open beta, I was keen to experience everything the game had to offer as soon as new things became available.
There’s a benefit to this approach, of course: coming into new things “blind” when no-one else knows what to do either allows the community as a whole to work together and figure things out for themselves, developing established strategies that simply become “the way things are done” from thereon.
But this also puts an undue amount of pressure on people, particularly in more “casual-friendly” content such as dungeons, non-Extreme Trials and even 24-player raids to an extent. If you weren’t there on that first day, expect to be admonished if you haven’t read up on an encounter beforehand; expect to be told to “watch a video”; and don’t expect any help. (Sometimes people will pleasantly surprise you, particularly in levelling content, but at level 60, this is unfortunately true for the most part.)
All that said, there is sometimes a benefit to being behind the curve, particularly when we come to the twilight hours of an expansion and await the next full installment in the game’s overarching storyline.
Continue reading Eorzean Diary: The Benefits of Being Left Behind
One of the biggest challenges you’ll encounter as an MMO player is the prospect of planning out your time effectively so that you can do everything you want to do.
I’m not just talking about in the MMO itself, either; if you’re anything like me, you don’t want just one game to take over every waking moment of your existence — you probably want to continue enjoying other stuff, too.
This is something I’ve been struggling with for some time now with regard to Square Enix’s wonderful MMO Final Fantasy XIV. After some reflection and some discussion with other people who are or have been in a similar situation themselves, I’ve come up with a set of effective tips to juggle your career in Eorzea (or equivalents) with a rich, fulfilling and varied diet of other games and media.
Continue reading Eorzean Diary: Tips for Being a Filthy FFXIV Casual