Xenoblade Chronicles 2

Third in the Xenoblade Chronicles series and the first installment in the Xeno metaseries to appear on Nintendo Switch, Xenoblade Chronicles 2 combines sprawling open-world exploration with mechanically dense gameplay, strong characterisation and a compelling narrative.


Developer: Monolith Soft
Publisher: Nintendo
Available on: Switch


Cover Game Articles

Xenoblade Chronicles 2: Introduction and History - The fact that Xenoblade Chronicles 2 exists and, moreover, has been treated as a distinctly high-profile title for Nintendo’s Switch platform is nothing short of remarkable. The Xeno series as a whole has been around for quite some time now and has been fairly consistently well-received by those who have played its various installments. But it’s been … Continue reading Xenoblade Chronicles 2: Introduction and History
Xenoblade Chronicles 2: Combat Complexity Without Chaos - Role-playing games, by their very nature, tend to deal in abstract representations of reality. The exact way in which they do this varies somewhat from title to title — and significantly between typically Eastern and Western approaches — but one challenge developers of this type of game always have to confront is exactly how complex … Continue reading Xenoblade Chronicles 2: Combat Complexity Without Chaos
Xenoblade Chronicles 2: Violence Doesn’t Solve Everything - One of the key ways many people like to distinguish the stereotypically Eastern and Western approaches to role-playing games is via non-combat mechanics and progression. It’s fair to say that, as we’ve already discussed, many role-playing games from Japan place a strong focus on combat both as a core aspect of gameplay and the central … Continue reading Xenoblade Chronicles 2: Violence Doesn’t Solve Everything
Xenoblade Chronicles 2: A Titanic World - While the Xeno series has, from its outset, always been about imaginative takes on worldbuilding, the Xenoblade subseries in particular has placed a strong emphasis on this. Indeed, as we’ve already explored, the very reason the first Xenoblade Chronicles exists at all is because series creator Tetsuya Takahashi thought it would be cool to have a game … Continue reading Xenoblade Chronicles 2: A Titanic World
Xenoblade Chronicles 2: Narrative, Themes and Characterisation - The Xeno series as a whole has always been renowned for tackling challenging themes in ambitious ways… and occasionally not quite being able to match the ambition with the execution. The Xenoblade Chronicles subseries has been somewhat experimental with its storytelling over its three installments to date. The original Xenoblade Chronicles featured a strong, linear narrative with a number … Continue reading Xenoblade Chronicles 2: Narrative, Themes and Characterisation
Xenoblade Chronicles 2: Bringing the “Niche” to the “Mainstream” - An interesting aspect of Xenoblade Chronicles 2’s Western release is the matter of its localisation. I’m not talking about it from a “censorship” perspective or anything like that, mind you — largely because, in my experience, those sorts of discussions often tend to get bogged down and never really go anywhere. Rather, Xenoblade Chronicles 2’s localisation is … Continue reading Xenoblade Chronicles 2: Bringing the “Niche” to the “Mainstream”

Other Articles about Xenoblade Chronicles 2

The MoeGamer Podcast: Episode 4 – Servant to the Gacha - A week later than originally intended, here’s the fourth episode of The MoeGamer Podcast! We’re a week late because last weekend I’d been struck down by some sort of hideous plague that made me want to go to bed at 2pm in the afternoon and just not get up for most of the weekend. Thankfully … Continue reading The MoeGamer Podcast: Episode 4 – Servant to the Gacha
The One-Liner Challenge - Time for a Community tag post! This one looked like a particularly fun one, and after the lovely Irina from I Drink and Watch Anime specifically requested me to do one about games, who was I to refuse? The original tag came from The Awkward Book Blogger and was based around, as you might expect, … Continue reading The One-Liner Challenge
Waifu Wednesday: Mòrag and Brighid - Xenoblade Chronicles 2’s main cast runs the gamut from spunky, optimistic youths to a few rather more reserved characters. Mòrag and her Blade Brighid (Meleph and Kagutsuchi in the Japanese original) fall into this latter category, both offering their own distinctive take on being the “detached voice of reason” in most situations. Both of them … Continue reading Waifu Wednesday: Mòrag and Brighid
Waifu Wednesday: Poppi - One of Xenoblade Chronicles 2’s best characters is Poppi (aka Hana in the Japanese voice track), the artificial Blade created by the Nopon Tora as an attempt to finish the work his dadapon and grampypon started. Always endearing, surprisingly empathetic and understanding to her friends and companions, highly capable in a variety of situations and … Continue reading Waifu Wednesday: Poppi
Waifu Wednesday: Nia - Xenoblade Chronicles 2 is a game practically overflowing with top-tier waifus, so it’s almost impossible to know where to start celebrating them. While it might seem obvious to immediately focus on leading ladies Pyra and Mythra (aka Homura and Hikari in the Japanese version) these characters are, in many ways, “the face of Xenoblade Chronicles 2” … Continue reading Waifu Wednesday: Nia

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