You’re probably familiar with various methods of software distribution from over the years.
In the Atari 8-bit era, we had a lot of public domain software that was freely distributable, often sold for the cost of a disk or two from user groups, local software outlets and national publications. But “Begware”, a twist on public domain that literally begged you to pay what you thought the game was worth according to some specific criteria, is a new twist on the formula I’ve not seen in quite this form before.
Illinois Smith, possibly the first (and last?) Begware game, is a mildly entertaining if simplistic romp through a maze as you hunt for treasures. Would I pay up in support of creator Greg Knauss’ unashamed (and rather amusing) begging? These days, sure. Back in the ’80s? Don’t be ridiculous, no-one paid for software back then!