It’s a slightly belated new episode of the MoeGamer Podcast!
Both Chris and I had some unfortunate technical issues with our previous attempt to record this podcast, so we ended up having to do it all over again. We present to you the Definitive Edition of this particular episode!
I’m also pleased to announce that there is now an audio-only version of the podcast available on Soundcloud, and it’s been submitted to iTunes and a few other places. The show will continue to be presented in video format here and on YouTube as well, so if you enjoy watching as well as listening, never fear.
Continue reading The MoeGamer Podcast: Episode 7 – Touching is Good
I’ve liked rhythm games ever since I played Bust-a-Groove on the PlayStation. And I particularly like rhythm games that do something a little bit… odd.
Nintendo’s 2009 title Rhythm Paradise (aka Rhythm Heaven, Rhythm Tengoku Gold or Rhythm World depending on where in the world you are) is certainly very odd indeed at first glance… but it’s also an incredibly solid music game that both demands and helps train a good musical ear and sense of rhythm.
It’s also a fine example of the Nintendo DS doing what it does best: providing distinctive, experimental experiences quite unlike the games you find on any other platform.
Continue reading Nintendo DS Essentials: Rhythm Paradise