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LAMUNATION!: Introduction

This article is one chapter of a multi-part Cover Game feature!
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One of the things I love about Japanese popular media is its willingness to create manga, anime and visual novels about all manner of subject matter — not just “safe”, predictable options that we see all the time.

As such, when the prospect of taking a look at LAMUNATION!, a visual novel that appeared to mostly be about fizzy pop, reared its head, I was more than happy to take a closer look — particularly given the track record of the localiser-publisher Love Lab, who we’ve previously seen here on MoeGamer with the beautifully presented, Ishikei-illustrated, polyamory-themed visual novel  Love³ -Love Cube- and Shade’s highly enjoyable (and exceedingly sexy) Bullet Girls Phantasia.

And with that in mind, I was particularly delighted to have the opportunity to chat with Meru and Blick from Love Lab and find out a bit more about the game, Love Lab’s approach to localisation and some of the challenges they encountered with this peculiar project! Grab a bottle, chug it down (don’t forget to go “Pwaaaahhh!!” afterwards, this is non-negotiable) and let’s get started.

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