Tag Archives: John Updike

From the Archives: Seeing the Good Within

It’s often fun to think about your favourite “bad games” — games which were received poorly either critically or commercially — and exactly why you like them.

Today, I wanted to talk a little about an interesting related consideration: why would you ever want to play a “bad” game, and how should you handle the experience?

MoeGamer was, right from the beginning, built around the idea that those games commonly considered to be “bad” by press and/or public usually have some redeeming features to someone out there — and there’s actually some solid critical theory to back it up. So let’s explore the matter further!

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