Final Fantasy XIV: Stormblood

Second expansion to Square Enix’s rebooted MMORPG, Stormblood takes the Final Fantasy XIV adventure to level 70 and the far East of the game world as players fight to liberate Doma and Ala Mhigo from Imperial oppression.


Developer: Square Enix
Publisher: Square Enix
Available on: Windows PC, Mac, PS4


Cover Game Articles

Stormblood: Introduction - Final Fantasy XIV has taken quite the ride ever since its launch, going from strength to strength with each expansion. Here, we look back at the history of the game up until the release of Stormblood.
Stormblood: This Ain’t No Action RPG - Final Fantasy has a habit of reinventing its mechanics with each new installment -- and Final Fantasy XIV was, of course, no exception. In fact, Stormblood even reinvented some of XIV's base mechanics!
Stormblood: Yes, It’s a Great Final Fantasy - Can an MMO be a "good Final Fantasy"? Sure it can, and Final Fantasy XIV has been proving that for many years now. Here's how Stormblood fit in with that grand plan.
Stormblood: It’s a Great MMO, Too - Can a good Final Fantasy also be a good MMO? Yes, of course, and once again, Final Fantasy XIV has been proving that for years now. Here's how that worked in the context of Stormblood.
Stormblood: The MMO as Musical Theatre - Video games aren't movies. They aren't musical theatre either, but that hasn't stopped Final Fantasy XIV's composer Masayoshi Soken from making incredible use of music throughout the game.

Other Articles about Final Fantasy XIV

Should You Play Phantasy Star Online 2 When Final Fantasy XIV Exists? - Yes, it’s the question someone somewhere has probably asked at some point: with two highly regarded Japanese online RPGs on the go right now… is one “better” than the other? Well, let’s nip that one right in the bud from the outset: no, because they’re two rather different experiences from one another, and as such … Continue reading Should You Play Phantasy Star Online 2 When Final Fantasy XIV Exists?
Dragalia Lost: You Don’t Pay My Sub - A while back, I wrote about how Granblue Fantasy spreads out what would be the “endgame” experience of a more conventional MMO throughout its entire duration. And, unsurprisingly, given the developer the two games has in common, Dragalia Lost works in much the same way. Dragalia Lost doesn’t have linear progression. Sure, you have a player … Continue reading Dragalia Lost: You Don’t Pay My Sub
The Top 5 Creepiest Enemies from Japanese Video Games - No, don’t worry, MoeGamer isn’t becoming a clickbait listicle site! I was approached by the charming and delightful Luminous Mongoose recently about producing a collaborative post on the subject of creepy enemies in Japanese video games. It is spoopy October, after all, and moreover this month’s Cover Game certainly offers plenty in the underpants-soiling department. … Continue reading The Top 5 Creepiest Enemies from Japanese Video Games
Waifu Wednesday: Anniversary Special - So, I wanted to do something a little bit different today, and I hope you’ll indulge me in a somewhat more personal post than usual. Today is the third anniversary of my marriage to my wife Andie, you see, so I thought it would be nice to show her some appreciation, what with said anniversary … Continue reading Waifu Wednesday: Anniversary Special
You Can Keep Your “Games as a Service”, I’m Fine with Single-Player, Thanks - EA’s recent announcement that it was shuttering Visceral and “pivoting” (ugh) the Amy Hennig-fronted narrative-centric single-player Star Wars project it had been working on probably didn’t come as a surprise to anyone. It did, however, rekindle a discussion that last cropped up back in 2010 — once again involving Visceral, interestingly enough, this time with … Continue reading You Can Keep Your “Games as a Service”, I’m Fine with Single-Player, Thanks
Eorzean Diary: Lonely Explorer - One of my favourite additions to Final Fantasy XIV over time has been the randomly generated dungeon Palace of the Dead. I actually like it specifically because it’s one of the few pieces of content in the game that can legitimately be run solo while it’s still “relevant” to you. Other dungeons and Trials in … Continue reading Eorzean Diary: Lonely Explorer
Eorzean Diary: The Benefits of Being Left Behind - When I first started playing Final Fantasy XIV in A Realm Reborn’s open beta, I was keen to experience everything the game had to offer as soon as new things became available. There’s a benefit to this approach, of course: coming into new things “blind” when no-one else knows what to do either allows the … Continue reading Eorzean Diary: The Benefits of Being Left Behind
Eorzean Diary: Tips for Being a Filthy FFXIV Casual - One of the biggest challenges you’ll encounter as an MMO player is the prospect of planning out your time effectively so that you can do everything you want to do. I’m not just talking about in the MMO itself, either; if you’re anything like me, you don’t want just one game to take over every … Continue reading Eorzean Diary: Tips for Being a Filthy FFXIV Casual
Final Fantasy XIV Guide: Dun Scaith - Dun Scaith is a 24-player alliance raid for level 60 characters introduced in The Far Edge of Fate (Part I), patch 3.5 of Final Fantasy XIV. It is the third and final installment in the series of Mhachi raids that began with The Void Ark and continued through The Weeping City of Mhach. It requires an item … Continue reading Final Fantasy XIV Guide: Dun Scaith
Eorzea Diaries: Fixing the Hunt - It’s been a little while since our last report from Eorzea, the setting of Square Enix’s spectacular rebooted MMO Final Fantasy XIV, and so it’s about time we checked in. Last time we spoke, you may recall that there was some controversy over a new game system added in the 2.3 Defenders of Eorzea patch, known as The Hunt. Loosely … Continue reading Eorzea Diaries: Fixing the Hunt
Eorzea Diaries: How to Build a World - Regardless of the type of overall game experience you’re going for in a massive, open-world game like an MMO — be it mechanic-centric or narrative-heavy — one of the most important things for the development team to get right is that feeling of “place” — of the virtual world feeling truly convincing. This is something that Final … Continue reading Eorzea Diaries: How to Build a World
Eorzea Diaries: The Hunt Begins - Final Fantasy XIV’s third major content patch Defenders of Eorzea is here at last, bringing with it some significant new story content, some great new dungeons and a bunch of new game features. One of the most anticipated new features in Defenders of Eorzea was the new Hunt system, a Final Fantasy XII-inspired activity that tasked players … Continue reading Eorzea Diaries: The Hunt Begins
Eorzea Diaries: Countdown to 2.3 - Final Fantasy XIV’s third major content patch, Defenders of Eorzea, is set to launch tomorrow, promising, among other things, an epic battle against iconic recurring Final Fantasy character Ramuh, the continuation of several narrative threads, plus a host of new game systems. Square Enix has been gradually teasing the various new features over the last … Continue reading Eorzea Diaries: Countdown to 2.3
Eorzea Diaries: Defenders and Ninjas - When Final Fantasy XIV: A Realm Reborn launched last year, it was promised that the game would enjoy significant new content updates every three months — and it’s a promise that Naoki Yoshida and his team has kept. Not only that, but between the three-monthly big patches — which tend to advance the game’s main story, introduce … Continue reading Eorzea Diaries: Defenders and Ninjas
Eorzea Diaries: Those Who Play Together… - I’ve tried to get my “real life” friends into MMOs in the past. Lord knows, I’ve tried. And, for a brief, blissful period in World of Warcraft’s early heyday, it was successful. We were all playing together, enjoying ourselves and having a blast. Then the inevitable happened: one of us started playing more than the others, and … Continue reading Eorzea Diaries: Those Who Play Together…
Eorzea Diaries: Do Unto Others… - One of the things that can make or break a massively multiplayer game like Final Fantasy XIV is the community. You can have all the great content and regular updates in the world, but if your community is largely made up of obnoxious morons, you’ll end up driving away the passionate but thinner-skinned players, leaving behind only … Continue reading Eorzea Diaries: Do Unto Others…
Eorzea Diaries: Confessions of a Terrified Tank - The thing with multiplayer online games is that sooner or later you have to deal with other people. In a game as inherently social and cooperative as an MMORPG, it tends to be on the “sooner” end of the spectrum. To its credit, Final Fantasy XIV: A Realm Reborn caters to lots of different play styles, though … Continue reading Eorzea Diaries: Confessions of a Terrified Tank
Eorzea Diaries: Quest for the Atma - MMORPGs are constantly changing games, both in terms of the content they offer to players and the community that plays them. This is particularly apparent in Square Enix’s MMORPG Final Fantasy XIV: A Realm Reborn, which has been ticking along nicely since its release (well, re-release) last August. Ever since producer Naoki Yoshida and his team threw open the … Continue reading Eorzea Diaries: Quest for the Atma

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