Tag Archives: open structure 2d platformer

Shantae and the Seven Sirens: she’s back, baby

I’d been putting off playing Shantae and the Seven Sirens, the fifth Shantae game, for quite some time. So long, in fact, that it got updated to include a new “Definitive Mode” before I had played it even once.

As I type this, though, I’m staring down the release date of Final Fantasy XIV’s new expansion Dawntrail, so I didn’t want to start anything too huge. And thus it seemed like an ideal time to jump into a 10-hour adventure like Shantae and the Seven Sirens. So I did.

And it will doubtless not surprise you to learn that I had a good time. So let’s take a closer look at this lovely game after the jump.

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Yars Rising: an unexpected evolution

When Atari announced that it was rebooting the Yars’ Revenge series with Yars Rising, a game that appeared to be an anime-style open-structure 2D exploratory platformer developed by WayForward, the response was… mixed.

“It’s missing the point!” some folks said. “Not my Yars!” And to be sure, I understand this reaction. Yars Rising, at least initially, appears to be riffing on the original Yars’ Revenge in various ways rather than acting as an actual canonical sequel, and I completely understand why that might rub some folks up the wrong way. Hell, I wasn’t sure about it when it was first announced.

Then Steam Next Fest rolled around and brought with it a playable demo for Yars Rising. And, having played it, I am very much on board with what it promises. So let’s take a closer look after the jump.

Continue reading Yars Rising: an unexpected evolution