This article is one chapter of a multi-part Cover Game feature!
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When I was growing up with computers and consoles in the early days of gaming, my dream of “what graphics will be like in the future” was not one of photorealism.
Okay, I’ll admit, attempts at photorealism — particularly in games that tackled this challenge early on, such as flight simulators — impressed me a great deal. But what I really,ย reallyย wanted more than anything was that elusive thing: a game that truly looked like a cartoon; a true interactive animated movie.
Today, I have that. And it’s wonderful.