Gal*Gun: Dating on Rails-Although Gal*Gun Double Peace has the trappings of an arcade-style light-gun shooter, there’s a lot more going on in the game than simply pointing and shooting. We no longer live in an age where a release like Namco’s original PlayStation port of Time Crisis is acceptable to modern consumers, at least at full retail price; players need … Continue reading Gal*Gun: Dating on Rails→
Gal*Gun: Sights and Sounds-Gal*Gun Double Peace is memorable for a whole lot of different reasons: its contribution to the revival of rail shooters, its silly but touching plot and its striking audio-visual aesthetic. Unlike many other anime-inspired games, the art and music of Gal*Gun are not the work of particularly well-known or established names — but there’s some decent pedigree … Continue reading Gal*Gun: Sights and Sounds→
Gal*Gun 2: A Fond Farewell-It’s almost time to say goodbye to Sakurazaki Academy — at least until our next visit — but I couldn’t leave without showing at least a bit of appreciation for some more of the extended cast. As you’ll hopefully recall, Gal*Gun 2 includes a feature known as “Rendezvous”, where once you’ve acquired the phone numbers of any … Continue reading Gal*Gun 2: A Fond Farewell→
Waifu Wednesday: Nanako Tamasaki-A good mainstay of any slice-of-life love story is the “childhood friend” character. And while Gal*Gun 2 isn’t exactly your typical slice-of-life in many ways, heroine Nanako certainly fulfils this role very pleasingly. Introduced right from the outset as the girl who sits next to you in class, and someone with whom you have a … Continue reading Waifu Wednesday: Nanako Tamasaki→
Waifu Wednesday: Risu the Angel-Japanese games have a number of different ways of handling narratives from a first-person perspective. The typical “visual novel” approach allows the player to ride along inside the protagonist’s head, being privy to their innermost thoughts as well as the things they say out loud. But in other instances where this approach has not been … Continue reading Waifu Wednesday: Risu the Angel→
Gal*Gun 2: Introduction-Gal*Gun Double Peace was one of the most pleasant surprises I’ve had in my gaming career. Going into it, I already knew I was going to enjoy the inherently silly concept of “shooting” cute girls with pheromones until they collapsed in a quasi-orgasmic state, but what I wasn’t quite prepared for was the fact that … Continue reading Gal*Gun 2: Introduction→
Waifu Wednesday: Kurona-We’re about to kick off a month of Gal*Gun 2 funtimes… so what better time to celebrate one HELL of a girl? Kurona is the antagonist in both Gal*Gun Double Peace and Gal*Gun 2, and a favourite waifu of Matt Papa from developer Inti Creates. It’s not hard to figure out why people find her so appealing… but … Continue reading Waifu Wednesday: Kurona→
Tips and Tricks
To get the true ending for a route, you have to attain an S-rank (600,000 MP) and get the affection gauge to 100%. These choices will help make that happen, though in a number of cases several options will work.
Shinobu true end
Teach her body directly
Try to be more captivating
I’d swipe the panties if they were yours
I love you
You’re beautiful like a Goddess
Go right in!
I’ll not pass off Shinobu to you!
I was worried about you
Show me your smile
I can’t do that!
Maya-chan isn’t weak!
Maya true end
I was just looking at you
I’m good at using the ol’noodle
Your cute face is a mess…
*hug her tightly*
Show me where you’re injured
Talk about what goes with rice
I’ll do whatever I can!
Here, let’s rehydrate!
Thanks for telling me
Maya-chan is the stupid one!
Sisters true end
You two look great in your uniforms
The seal has been broken
You don’t have to do it if it’s bad
You got some nice air on that jump
You must be good at sports
How does this work?
That swimsuit looks good on you
You must be really motivated now
I’ll back you guys up!
Let them go!
Did you see how brave I was?
I want the three of us to be happy
Angel and Devil route
You activated my trap card!
Shout real loud! Scream “dumbass!”
Gotta stop them, even by force
You’re not a doll
The next option determines whether you proceed down Ekoro or Kurona’s route. Choose to help Kurona for Ekoro’s route, ask to be stabbed with the spear for Kurona’s route.
Ekoro true end
I’m a man! I can’t help it!
I wanna get more physical…
*shout in the 2nd controller’s mic*
Should I get you some medicine?
Will she really return to normal?
Kurona true end
We gotta go help!
It’s a battle of wits!
Let’s carry them to the infirmary!
Well done, Kurona-chan!
What’s wrong with a make-up lesson?
Patako true end
Clear all other true ends except True Love to get both halves of the Angel Ring, then follow Kurona’s true end one more time. An extra option will appear before the finale.
Help me, Ekoro!
I need to find a girlfriend, today
Unlock “TFG (That Friggin’ Guy)”
Clear any route with “God-like” rank (1 million MP). This seems easiest to achieve in Kurona’s route as it has two normal stages in the final episode rather than just one.
The game was refused classification in New Zealand on the grounds that it existed “purely for titillation”.