A 16-bit style procedurally generated platformer, originally developed by Daniel “Diabolical Mind” Fernandez Chavez, ported to PS4 and Vita and enhanced by Fabrice “Cowcat Games” Breton, who previously worked together with Chavez on Riddled Corpses EX.
The MoeGamer Podcast: Episode 48 – A Certain Roguish Charm - Pete and Chris discuss the wide and wonderful world of action roguelikes, whether they're first-person, top-down, side-on or... whatever other perspectives you can think of. Plus the usual news and "what we've been playing" talk.
Around the Network - Hello everyone! It’s been a hectic week for me this week, to say the least. My wife Andie was rushed into hospital with suspected appendicitis early in the week, and then I came down with… something or other as a result of the stress of the whole situation combined with regular visits to A Place … Continue reading Around the Network
Xenon Valkyrie+: 16-Bit Procedural Platforming - You might think the “roguelike” subgenre is oversaturated (it is). You might think the term “roguelike” is widely misused (it is). But that’s not to say there aren’t still good examples of games with roguelike elements being released. One such example is Xenon Valkyrie+, a game originally developed by Spanish coder Daniel Fernandez Chavez (aka “Diabolical Mind”) … Continue reading Xenon Valkyrie+: 16-Bit Procedural Platforming
The MoeGamer Podcast: Episode 11 – Shadow of Silent Probotectravania in Time. Also Asterix - Pete and Chris get together to chat about old-school Konami... and how this somewhat fallen-from-grace publisher might be learning from some of its mistakes. Plus the usual news and "what we've been playing" segments.