Dragalia Lost

Nintendo and Cygames team up for a mobile phone RPG that combines the usual gacha character-hunting with action RPG combat, base building and the most brain-meltingly addictive soundtrack you will ever hear in any game, ever.


Developer: Cygames
Publisher: Nintendo
Available on: Mobile

Note: The game is only officially available for iOS and Android in select territories. If you are not one of those select territories, you can acquire the game (legally!) via a service such as QooApp.


Articles about Dragalia Lost

Dragalia Lost: You Don’t Pay My Sub - A while back, I wrote about how Granblue Fantasy spreads out what would be the “endgame” experience of a more conventional MMO throughout its entire duration. And, unsurprisingly, given the developer the two games has in common, Dragalia Lost works in much the same way. Dragalia Lost doesn’t have linear progression. Sure, you have a player … Continue reading Dragalia Lost: You Don’t Pay My Sub
Dragalia Lost: Kindness and Captivity - It’s event time again in Cygames and Nintendo’s Dragalia Lost! If you’ve not played a game like this before… get used to this endless and occasionally exhausting cycle! The Kindness and Captivity event, which will be running until November 12, concerns a young Sylvan girl who seeks the aid of Euden and the gang in driving the … Continue reading Dragalia Lost: Kindness and Captivity
Around the Network - Hello everyone! It’s been a hectic week for me this week, to say the least. My wife Andie was rushed into hospital with suspected appendicitis early in the week, and then I came down with… something or other as a result of the stress of the whole situation combined with regular visits to A Place … Continue reading Around the Network
Dragalia Lost: Trick or Treasure - Hot on the heels of Loyalty’s Requiem, Nintendo and Cygames’ newest mobile title finds itself in the midst of another special event — this time in celebration of Halloween. So far this is very much in keeping with Cygames’ previous way of doing things in titles like Granblue Fantasy, and indeed a common approach with … Continue reading Dragalia Lost: Trick or Treasure
Around the Network - Hello everyone! It’s the weekend again, so hurrah for that. Chris and I have spent the afternoon recording a new episode of the MoeGamer Podcast, so watch out for that on Monday, all being well. This episode’s subject is classic Konami — we had great fun recording this one, so we hope you enjoy listening! … Continue reading Around the Network
Dragalia Lost: Loyalty’s Requiem - One interesting difference between “conventional” MMOs such as Final Fantasy XIV and mobile games with MMO elements such as Dragalia Lost is how they handle side stories and multiplayer “raid” content. In your average MMO, raid content — typically defined as a series of significant challenges that are dependent on a much larger group of … Continue reading Dragalia Lost: Loyalty’s Requiem
Dragalia Lost: What’s That Sound? It’s Daoko - If you’ve been playing Nintendo and Cygames’ new mobile release Dragalia Lost, you’ve probably noticed it has a rather distinctive soundtrack. The reason for this is not what you might expect: rather than being composed specifically for the game, with the composer making use of a deliberately stylised approach to the overall audio aesthetic, the … Continue reading Dragalia Lost: What’s That Sound? It’s Daoko
Dragalia Lost: Making a Solid Start - So, you decided to give Dragalia Lost a go. A free-to-play mobile game from Nintendo can’t be that scary, can it? Well, if you’ve never given a game like this a shot before, there’s a surprising amount of depth to the overall affair that might not be immediately apparent. Dragalia Lost does a better job than most … Continue reading Dragalia Lost: Making a Solid Start
The MoeGamer Podcast: Episode 10 - Hype, Hype, Hooray! The MoeGamer Podcast: Episode 10 – Hype, Hype, Hooray! - Topic of the day for Pete and Chris is hype: can excessive hype put you off, can "negative hype" inspire you to check something out and how do games like Nier come to be regarded as classics after an originally mediocre reception? Plus the usual news and "what we've been playing" talk.
Dragalia Lost: First Impressions - I’d never heard the name “DAOKO” prior to today. After a few hours exploring Nintendo and Cygames’ new mobile offering, I can’t get her damn music out of my head. Dragalia Lost, a much-awaited new RPG from two of the biggest names in both Japanese and mobile gaming — and featuring an extensive soundtrack mostly comprised … Continue reading Dragalia Lost: First Impressions

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