Shirou Emiya finds himself drawn into a Holy Grail War in modern-day Japan when he accidentally summons the Servant Saber. To survive, he must learn how to overcome his own limitations, both as a human and a magus. One of the most influential visual novels of all time — and one which has never had an official localisation.
Developer: Type-Moon Publisher: Type-Moon Available on: Windows PC, PS2, PSP, Vita
Due to the fact the game has not received an official localised release, playing it in English involves patching a Japanese version using fan-made patches. Since these patches are often distributed with illegal copies of the game files, I will not be linking directly to them here, but they’re not all that hard to find! Search for “Fate Realta Nua” as a starting point… and buy yourself a Japanese copy if you want to assuage that guilt!
Fate/stay night: Oneself as an Ideal-Fate/stay night’s complete three-part narrative opens with the simply named Fate. In the original 2004 release of the game, this 30+ hour path was a prerequisite to unlocking the other routes of the game Unlimited Blade Works and Heaven’s Feel, though the 2012 Réalta Nua release on PC split the three routes into separate executable files, allowing them to be … Continue reading Fate/stay night: Oneself as an Ideal→
Waifu Wednesday: Rin Tohsaka-As we bid a fond farewell to September’s Cover Game Fate/stay night, it’s only fitting that we celebrate one of this incredible visual novel’s most enduringly popular waifus. Rin Tohsaka is a constant presence in all three of the main narrative routes in Fate/stay night, despite only Unlimited Blade Works technically being “hers”. As such, aside from protagonist … Continue reading Waifu Wednesday: Rin Tohsaka→
Fate/GO: The Joy of the Grind-Since starting to play Fate/Grand Order, I’ve cleared the prologue story chapter and moved into the next Singularity… but from thereon I haven’t made a great deal of progress in the narrative. The reason for this is that I’m finding Fate/GO’s core battle gameplay to be so enormously appealing and enjoyable that I’ve been having … Continue reading Fate/GO: The Joy of the Grind→
Fate/GO: Servant to the Gacha-I’ll freely admit that, up until the time of writing, I’ve had little to no familiarity with the Fate series as a whole aside from recognising various Saber incarnations and Tamamo no Mae on sight, and having some complicated feelings towards Astolfo. But with the North American release of Fate/Grand Order — accessible outside the … Continue reading Fate/GO: Servant to the Gacha→
A humble, but mostly less than half-assed, blog of a pessimistic Otaku that was saved by Anime first, Manga then, just to be saved once again by Light Novels and Visual Novels; and thus wishes to share the beautiful world that is 2D. Yet, you will find mostly rants. Also available at 7thStyle.